ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Mon Jul 16, 2018 12:34 am

All times are UTC




Post new topic  Reply to topic  [ 15 posts ] 
Author Message
 Post subject: Old Lego .GSC files
PostPosted: Wed Sep 13, 2017 9:26 pm 

Joined: Thu Jun 08, 2017 9:08 pm
Posts: 12
Dear aluigi, could it be possible to write quickbms scripts for the following file types:


Lego Star Wars TCS:
http://www.mediafire.com/file/5l32h7c11 ... ITY_PC.GSC
Lego Indiana Jones TOA:
http://www.mediafire.com/file/iyc7kym9a ... ITY_PC.GSC
Lego Batman:
http://www.mediafire.com/file/9u6obe8su ... M_B_PC.GSC
Notes:
lego batman is backwards compatible with lego indiana jones levels, as seen here:
https://www.youtube.com/watch?v=-fJkZx8 ... e=youtu.be
However, lego indiana jones is not compatible with batman levels, meaning that they might be compressed differently. lego star wars levels aren't compatible with either two as the header is near the bottom of the file for some reason.


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Thu Sep 14, 2017 3:39 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8453
They are some resource formats which means that the "data" (since they are not "seen" as files) are not easy to dump.
You should use a file ripper to extract the dds images:
viewtopic.php?f=17&t=712

I made a work-in-progress script that will extract the same files like a file ripper (so it's not worth to use), I made it only to recognize the format next time:
http://aluigi.org/bms/gsc_nu20.bms


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Thu Sep 14, 2017 9:09 pm 

Joined: Thu Jun 08, 2017 9:08 pm
Posts: 12
Thank you. I've been looking for a way to extract these for a while now.


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Sat Sep 30, 2017 4:23 am 

Joined: Thu Jun 08, 2017 9:08 pm
Posts: 12
Dear Aluigi, would it be possible to modify the script to extract content from the xbox 360 versions of these files?

Here is a link:
https://www.mediafire.com/file/6ssx6546 ... 0files.zip


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Sun Oct 15, 2017 1:10 am 

Joined: Thu Jun 08, 2017 9:08 pm
Posts: 12
Just wondering if you had the chance to read my question from September 30th.


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Sun Oct 15, 2017 9:38 am 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8453
What I wrote in my previous post is valid for any GSC file


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Fri Nov 10, 2017 12:51 am 

Joined: Thu Jun 08, 2017 9:08 pm
Posts: 12
Not to be rude, but I tried it and it doesn't work.


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Fri Nov 10, 2017 11:38 am 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8453
What doesn't work?
There is no solution and no format, so use the file rippers to dump the known formats.
I thought my post was very clear about that.


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Sun Nov 26, 2017 1:24 am 

Joined: Thu Jun 08, 2017 9:08 pm
Posts: 12
What I was referring to was your script. I had assumed that that was what you were referring to when you said, "What I wrote in my previous post is valid for any GSC file", but regardless, if your script only extracts textures, then what are these?
https://www.mediafire.com/file/kq5y1mfk ... ntents.zip
I got these after extracting from LEGO Indiana Jones's BONUS_CITY level.


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Sun Nov 26, 2017 12:04 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8453
Ah, no you can forget my script :)


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Sun Nov 26, 2017 5:11 pm 

Joined: Thu Jun 08, 2017 9:08 pm
Posts: 12
Well, thanks anyways. :lol:


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Mon Nov 27, 2017 11:25 pm 

Joined: Thu Jun 08, 2017 9:08 pm
Posts: 12
Dear Aluigi, can file rippers be used to rip .tga files with names?


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Mon Nov 27, 2017 11:38 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8453
"filenames" with "rippers" are impossible.
And tga lack both a magic in the header and a footer (no "TRUEVISION" tag) so I doubt rippers support this file format.


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Sun Mar 18, 2018 5:18 am 

Joined: Thu Jun 08, 2017 9:08 pm
Posts: 12
Okay. The reason I'm asking is because I found some unused levels in the xbox version of the original lego star wars that seem to crash because they are missing a file called "texture_names.txt" which lists a bunch of tga files for the levels. They come in a .nux file format, and i'd like to know if it would be possible to extract these files with a bms script.

If you're feeling up to it, Here is a sample:
https://www.mediafire.com/file/jy55i65y ... Maul_H.nux

P.S.

What were those files inside the zip file I uploaded last?


Top
   
 Post subject: Re: Old Lego .GSC files
PostPosted: Sun Mar 18, 2018 5:36 am 

Joined: Thu Jun 08, 2017 9:08 pm
Posts: 12
The main reason I created this topic was because i was hoping to find a way to port Lego star wars levels into Indy and batman without having to reverse engineer the executables. the Xbox 360 versions look like they are compressed the same, but they crash when i tried swapping and adding files on an actual modded 360. The PC versions, as you can tell, are very different. When extracting Lego Indy and batman files with your script I get files that look like this: https://www.mediafire.com/file/kq5y1mfk ... ntents.zip
However, when i extract Lego star wars files i get the textures like you said would happen. if the files in the zip i uploaded are the actual contents of a gsc, is there a chance you could make it so that it extracts the Xbox 360 versions textures? if they're not, what could they be? and could you make a script to extract whatever they are from Lego star wars?

P.S.
Sorry if I sounded rude in the past posts. The laugh was more out of nervousness than anything else.


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 15 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited