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PostPosted: Fri Oct 06, 2017 9:14 pm 

Joined: Sat Mar 04, 2017 10:37 am
Posts: 16
How to repack a directory of extracted .umap files (thanks to "extract.exe") back into umap?


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PostPosted: Fri Oct 06, 2017 9:19 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
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You must provide details or the other users will just ignore this useless topic which means absolutely nothing (umap, extract.exe???)


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PostPosted: Fri Oct 06, 2017 9:54 pm 

Joined: Sat Mar 04, 2017 10:37 am
Posts: 16
The game is Off-Road Drive, and uses Unreal 3 engine.
Since the Italian tutorial of this game has inverted voice samples I wanted to extract the file "...\Off-Road Drive\PP3WorkGame\CookedPC\Maps\THA\Thai_Karyer_track6_tutorial.umap", swap sample names and repack it back to original .umap format.
I've found extract tool on http://www.gildor.org/downloads and did work fine to extract the files, but I don't know how to repack it.


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PostPosted: Fri Oct 06, 2017 11:19 pm 
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Can you upload one of these umap files?

As far as I know the UE umap files are the usual 0x9e2a83c1 archives open with gildor's UE Viewer, while that "Unreal Package Extractor" looks a completely different format.

Basically there are 2 ideas: if the format is simple (maybe like the umod one for which I made a tool 13 years ago) I can make a script and you can use the reimport feature of quickbms, or you can just swap the filenames in the archive with a hex editor.


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PostPosted: Sun Oct 08, 2017 10:56 am 

Joined: Sat Mar 04, 2017 10:37 am
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Here is it: https://drive.google.com/open?id=0B-sHj ... jVCRzVXMVE


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PostPosted: Sun Oct 08, 2017 6:15 pm 
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Yeah it's a 0x9e2a83c1 archive so option 1 is gone.
And I see compressed data there so option 2 is gone too.
Hope someone else can give you some alternative solutions.


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PostPosted: Sun Oct 08, 2017 6:30 pm 

Joined: Sat Mar 04, 2017 10:37 am
Posts: 16
The only problem is to repack them :(
I can extract the files with Extract tool http://www.gildor.org/downloads but I'm stuck there...


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