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PostPosted: Thu Oct 19, 2017 11:28 pm 

Joined: Thu Oct 19, 2017 11:23 pm
Posts: 2
i tried with that BMS
Code:
# Just Dance 2014 (script 0.1a)
#   same format used also by Rayman Legends
# script for QuickBMS http://quickbms.aluigi.org

endian big
idstring "\x50\xec\x12\xba"
get VERSION long
get DUMMY long
get BASE_OFF long
get FILES long
goto 0x30
for i = 0 < FILES
    get DUMMY1 long # 1
    get SIZE long
    get ZSIZE long
    get TSTAMP longlong
    get OFFSET longlong
    if DUMMY1 == 2
        get DUMMY long
        get DUMMY long
    endif
    get PATHSZ long
    getdstring PATH PATHSZ
    get NAMESZ long
    getdstring NAME NAMESZ
    get CRC long
    get DUMMY2 long # 0 or 2

    set FNAME string PATH
    string FNAME += NAME
    math OFFSET += BASE_OFF

    if ZSIZE == 0
        log FNAME OFFSET SIZE
    else
        clog FNAME OFFSET ZSIZE SIZE
    endif
next i


and just give me a lot of .dat files


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