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PostPosted: Fri Oct 20, 2017 5:48 pm 

Joined: Fri Oct 20, 2017 5:26 pm
Posts: 3
Greetings fellow code hunters, I am looking for a sufficient way dump/decompress 18 Wheels of Steel Haulin's definition files and one in specific, local_base.def. I had modified games font system for 2K resolution I usually play ETS2 with, that I need to conduct further check with both the file and maybe tune it up albeit it's hard to say.

Got a feeling it uses some standard compression, weird guess eheeh. Whether that or something more different, I am not sure. Running retail game with patch 1.08 already installed.

This is first 16 lines of hexadecimal code:

Code:
33 6E 4B 01 00 58 05 31 46 7F A1 8B E5 9F BA 9E B9 80 4E 7C 1E 33 FF 95 ED C8 15 31 79 6C 67 4C 37 1C C2 AB 9A B2 26 4B 18 31 80 A8 D0 BF 0C 23 4B 6D AF 99 EF D3 55 46 00 2A E7 D8 FC 9B 9A A0 D4 E0 20 04 6A 52 FF EA 9D B6 69 42 38 5F 23 7B 00 00 DC A6 D7 F4 64 5C 2F 4B D1 EF 94 A0 BA C1 F7 D6 1F 36 5F 70 E5 DA F2 95 4B 79 56 3B 51 63 0F 20 E8 D9 B7 C7 02 3C 4E 6A A0 98 E2 8F DC EE DA B2 2C 56 2E 12 83 A0 D4 F2 27 4D 71 5E 75 54 6A 17 D5 E1 82 A2 6A 73 71 52 87 82 C8 E0 D7 C6 A8 92 5C 6D 17 34 B3 D3 9B 99 33 28 16 7E 8A B4 8A F0 33 07 7C 5E 9C B9 80 BE 60 1D 32 07 0D 61 55 63 A9 97 FF C3 49 67 15 7B F7 D4 A5 8B BD 9C AA C5 1D 3C 42 62 F4 99 B6 84 14 6D 14 20 3E 08 7E 56 CC B1 D6 F2 20 5E 3B 15 C0 E2 81 FF CC FE CA B1 79 5B 2A 02 82 F9 D6 E3 31 5D 61 4E 45 64


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PostPosted: Fri Oct 20, 2017 6:42 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 7129
There are no def files in 18 WoS Extreme Trucker or in ETS.
Upload the whole def file.


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PostPosted: Fri Oct 20, 2017 7:27 pm 

Joined: Fri Oct 20, 2017 5:26 pm
Posts: 3
For reference, its base.scs where this is found. As said SCSSoftware games tend to use compressed game data than completely open filesystem.

I can't talk about Extreme Trucker, disliked the drive through this-and-that route contrast over to older titles. it can only hold a candle to haulins.

Here you go up'd on my Google Drive, think you can figure the compression? Years ago I had found a way to turn this file into readable format for PTTM though damn me after I stopped playing any truck sims.


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PostPosted: Fri Oct 20, 2017 9:18 pm 
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yeah I meant that there is no def in base.scs of the games I mentioned.
The one you uploaded seems encrypted.
Do you know if Scania, Truck & Trailers and Bus Driver have this def file too?


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PostPosted: Fri Oct 20, 2017 9:49 pm 

Joined: Fri Oct 20, 2017 5:26 pm
Posts: 3
Since Bus Driver bases on the old Prism3d engine I am certain so. On the other hand, never got around play Scania Truck or Truck & Trailers, shallow games personally. In fact I think they utilize ETS' filesystem, someobody else who owns might shed a light into this


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PostPosted: Sat Oct 21, 2017 6:16 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 7129
Script 0.2.2 with support for the encrypted "3nK" def files:
http://aluigi.org/bms/scsgames.bms

You don't need to reimport/re-encrypt the files you edit because, apparently, the game checks the "3nK" magic and disables the decryption if not found.
Have fun.


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