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PostPosted: Thu Dec 07, 2017 2:31 pm 

Joined: Sun Dec 03, 2017 7:52 am
Posts: 12
Hi, again N-Gage :roll:
Checking games by developer I'm find bms script for Snakes Subsonic (N-Gage 2.0) and try it for other mobile games by Barking Lizards.
Assets.pkg from X-Men Legends II (N-Gage) was perfectly unpacked, but it can't unpack assets.pkg from X-men Legends. Both files have same header
Code:
pkg 0x00 0x00 x00 0x00
70 6B 67 00 00 00 00 00

aluigi, maybe you can fix it?
Thanks!
https://mega.nz/#!M9MlSDTA!ydiCNqLwOKWr ... LNsdeNWIPQ

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PostPosted: Sat Dec 09, 2017 9:53 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 7250
It's a format slightly different (names length 0x20 vs 0x18) than the one used in Snakes Subsonic.
I found a way to "guess" the names length, so I updated the script:
http://aluigi.org/bms/snakes_subsonic.bms


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PostPosted: Sat Dec 09, 2017 10:13 am 

Joined: Sun Dec 03, 2017 7:52 am
Posts: 12
You are grandmaster!
Thanks.

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psp/psv tools


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