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PostPosted: Thu Jun 08, 2017 7:02 pm 
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Joined: Tue Jun 23, 2015 3:45 pm
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aluigi, if you update the program, i will be grateful :)

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PostPosted: Thu Jun 08, 2017 7:07 pm 
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Once we will have the key of the new game I will do for sure (yeah I'm lazy and I want to get 2 keys with one update! :D ).


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PostPosted: Thu Jun 08, 2017 7:09 pm 
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Well, I will wait further :)

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PostPosted: Tue Jul 11, 2017 10:49 am 

Joined: Tue Jul 11, 2017 10:46 am
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Hey umm, do u guys know what MCSM S2 code?
or umm how u can make a custom code for ttarchext?


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PostPosted: Sun Jul 30, 2017 3:23 pm 

Joined: Sat Aug 09, 2014 11:21 am
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Hey, can you please look at these two file from the wii version of Tales of Monkey Island? They don't extract at all: https://1fichier.com/?64t20syadl


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PostPosted: Thu Aug 03, 2017 4:59 am 
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Ok it's a flag that when is set to 1 has a 32bit field after it.
I can fix it in two ways: read the 32bit if that flag is 1 or reading the size field till it's not zero (because that field was zero in the files you provided).
I don't have old samples to check if other games had that flag different than zero.

Any news about samples and keys for the MCSM S2?


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PostPosted: Thu Aug 03, 2017 5:36 pm 
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Does someone have any version 9 ttarch file to provide?
I don't know what old games use it.


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PostPosted: Fri Aug 11, 2017 10:07 am 
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Minecraft: Story Mode - Season Two
Code:
-k 8cd29b9987de94a9e69ea5947fcec1bccc9c8eddb1a7669fb28addba9cdec29ad377627faecca7d1d8e6d9d2ab64829f92cc9498d3e4a0


P.S.: is there any other game to add to ttarchext other than "Marvel's Guardians of the Galaxy" and "Batman: The Enemy Within"?


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PostPosted: Fri Aug 11, 2017 6:13 pm 

Joined: Fri Aug 11, 2017 6:09 pm
Posts: 9
aluigi wrote:
Minecraft: Story Mode - Season Two
Code:
-k 8cd29b9987de94a9e69ea5947fcec1bccc9c8eddb1a7669fb28addba9cdec29ad377627faecca7d1d8e6d9d2ab64829f92cc9498d3e4a0


P.S.: is there any other game to add to ttarchext other than "Marvel's Guardians of the Galaxy" and "Batman: The Enemy Within"?


I'm eagerly waiting for Batman
thanks in advance.


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PostPosted: Fri Aug 11, 2017 9:26 pm 

Joined: Fri Aug 11, 2017 9:19 pm
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Guardians: -k 86DE8EA688D594B1E59DA59479DAB4C9CD938EE5B0A6669FAC96D0C79DD5C2A2D276627FA8D89ADED9DDD9DAAA63829F8CD887A5D4DBA0 (thanks, pashok6798)

Batman S2: -k 81CAA1A185DA6573A2AED6D89FC6C189995A6FD8B1E297DD97519F979AE0CE95CD77627FA3C4ADD9D6E2AA9C6774B3E3B2C49465A0A281 (thanks, Maximmum, and vivec)


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PostPosted: Sat Aug 12, 2017 9:36 am 

Joined: Fri Aug 11, 2017 6:09 pm
Posts: 9
rico555 wrote:
Guardians: -k 86DE8EA688D594B1E59DA59479DAB4C9CD938EE5B0A6669FAC96D0C79DD5C2A2D276627FA8D89ADED9DDD9DAAA63829F8CD887A5D4DBA0 (thanks, pashok6798)

Batman S2: -k 81CAA1A185DA6573A2AED6D89FC6C189995A6FD8B1E297DD97519F979AE0CE95CD77627FA3C4ADD9D6E2AA9C6774B3E3B2C49465A0A281 (thanks, Maximmum, and vivec)


can you please give a sample for batman


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PostPosted: Sat Aug 12, 2017 11:59 am 
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Do you mean a "sample" file or sample of usage for ttarchext?

Anyway, I have finally released the new version of ttarchext:
http://aluigi.altervista.org/papers.htm#ttarchext

The new version is 0.3 because it contains the fix for the rare issue reported few posts above and I hpoe it doesn't break compatibility with othe old games (unfortunately I didn't have old version 8 and 9 samples for more tests).


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PostPosted: Sat Aug 12, 2017 12:52 pm 

Joined: Fri Aug 11, 2017 6:09 pm
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aluigi wrote:
Do you mean a "sample" file or sample of usage for ttarchext?

Anyway, I have finally released the new version of ttarchext:
http://aluigi.altervista.org/papers.htm#ttarchext

The new version is 0.3 because it contains the fix for the rare issue reported few posts above and I hpoe it doesn't break compatibility with othe old games (unfortunately I didn't have old version 8 and 9 samples for more tests).

yeah usage for ttarchext


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PostPosted: Sat Aug 12, 2017 12:57 pm 
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ttarchext.exe 64 c:\PATH\your_file.ttarch2 c:\output_folder

But probably you want to use the -m option that removes the useless header and gives you playable files:

ttarchext.exe -m 64 c:\PATH\your_file.ttarch2 c:\output_folder

Yeah it must be used from command-line and you have to create the output folder (any name, mine is just an example) before running the tool.


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PostPosted: Sat Aug 12, 2017 1:00 pm 

Joined: Fri Aug 11, 2017 6:09 pm
Posts: 9
aluigi wrote:
ttarchext.exe 64 c:\PATH\your_file.ttarch2 c:\output_folder

But probably you want to use the -m option that removes the useless header and gives you playable files:

ttarchext.exe -m 64 c:\PATH\your_file.ttarch2 c:\output_folder

Yeah it must be used from command-line and you have to create the output folder (any name, mine is just an example) before running the tool.

thanks u are king


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PostPosted: Sat Aug 12, 2017 1:04 pm 

Joined: Fri Aug 11, 2017 6:09 pm
Posts: 9
aluigi wrote:
ttarchext.exe 64 c:\PATH\your_file.ttarch2 c:\output_folder

But probably you want to use the -m option that removes the useless header and gives you playable files:

ttarchext.exe -m 64 c:\PATH\your_file.ttarch2 c:\output_folder


again thank you


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PostPosted: Sat Aug 12, 2017 4:13 pm 

Joined: Fri Aug 11, 2017 6:09 pm
Posts: 9
aluigi I need help
batman landb files not work ttg tools please help


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PostPosted: Sat Aug 12, 2017 5:02 pm 
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I can't help with that stuff. Wait the (possible) answers in the topic you already opened.


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PostPosted: Sat Aug 12, 2017 9:52 pm 

Joined: Fri Aug 11, 2017 6:09 pm
Posts: 9
aluigi wrote:
I can't help with that stuff. Wait the (possible) answers in the topic you already opened.

thanks aluigi you are the best
I solved my error download ttg tools latest version


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PostPosted: Wed Aug 16, 2017 12:51 pm 
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Joined: Tue Jun 23, 2015 3:45 pm
Posts: 5
aluigi, update, please, blowfish_ttarch.dll.

I copied the file MC2_pc_Minecraft201_txmesh.ttarch2. In the script (bms) I changed the code:

Image

but this did not affect the file in any way:

Image


Even updated QuickBMS to the latest version.

What am I doing wrong? :cry:

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