ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Thu Aug 16, 2018 8:58 am

All times are UTC




Post new topic  Reply to topic  [ 7 posts ] 
Author Message
 Post subject: .000 - .n files [Rift]
PostPosted: Sat Mar 03, 2018 12:09 am 

Joined: Fri Aug 05, 2016 6:17 pm
Posts: 46
Hi guys :D
I got different packages in .001, .002, .003 etc... files.
Can anyone take a look please?
http://www86.zippyshare.com/v/V6u8Jst3/file.html
Game : Rift
Sample : http://www86.zippyshare.com/v/V6u8Jst3/file.html

p.s: if you need little part of different assets tell me


Top
   
 Post subject: Re: .000 - .n files
PostPosted: Sat Mar 03, 2018 2:11 am 
User avatar

Joined: Fri Aug 08, 2014 1:06 am
Posts: 511
tried these? :)
http://forum.xentax.com/viewtopic.php?f=10&t=16004

edit
looks like there is a copy/paste error in Ekey's script here
http://forum.xentax.com/viewtopic.php?p=82917#p82917
you should delete the next to last line in the script.
remove this line
Code:
next iE OFFSET SIZE SIZE


i think this one is better since it guess extension :)
https://github.com/clowd81/rift_datamin ... assets.bms

_________________
Quickbms.com link thread
Search bms scripts


Top
   
PostPosted: Sat Mar 03, 2018 7:24 pm 

Joined: Sat Aug 09, 2014 2:34 pm
Posts: 761
Hook to get filenames (generic).


Attachments:
RIFTHook_0.01_r1.rar [80.25 KiB]
Downloaded 22 times
Top
   
PostPosted: Sat Mar 03, 2018 9:25 pm 

Joined: Fri Aug 05, 2016 6:17 pm
Posts: 46
@AceWell

the script made by Ekay , also with your correction, extract only a lot of files with .file extension.

this script -> https://github.com/clowd81/rift_datamine_tools/blob/master/quickbms/riftassets.bms
extract the real extension ( .nif, .dds . dat ect) but the problem is that it don't keep the folder roots a the name of the file.
Another problem with this script is that it start extracting puttin name like 00000000, 00000001 etc... but every time quickbms finish with one asset and starts with another asset it ask to rename or everwrite files because it starts using the same names .I selected the -r option ( automatically rename files ) .

Another BIG issue is that it seems not to extract .kf files! Animation file for the one who don't know. BUT i am not sure of this issue since i extract only 20 assets ( they are more that 200)


@Ekay
how to use the files you provided? :D sorry for nub question


Last edited by Drawing on Sat Mar 03, 2018 9:32 pm, edited 1 time in total.

Top
   
PostPosted: Sat Mar 03, 2018 9:30 pm 

Joined: Fri Aug 05, 2016 6:17 pm
Posts: 46
ok maybe I got a solution to avoid rename files. But need ekay to teach me how to use that files.
I want to try to extract 1 asset per time , use ekay files to rename and than extract the following asset


Top
   
PostPosted: Sat Mar 03, 2018 10:19 pm 

Joined: Sat Aug 09, 2014 2:34 pm
Posts: 761
You need to extract dll's in folder where is located rift_x64.exe

Example: E:\Games\Steam\SteamApps\common\RIFT\Games\RIFT\Live\

While playing game you can see RIFTHook.log file which will contain filenames that are hashed. Anyway this hook need for guys who developing assets viewer / extractor.


Top
   
PostPosted: Sun Mar 04, 2018 3:44 am 
User avatar

Joined: Fri Aug 08, 2014 1:06 am
Posts: 511
Drawing wrote:
the script made by Ekey , also with your correction, extract only a lot of files with .file extension.

yep, actually no extension, just a hash :)

Drawing wrote:
this script -> https://github.com/clowd81/rift_datamine_tools/blob/master/quickbms/riftassets.bms
extract the real extension ( .nif, .dds . dat ect) but the problem is that it don't keep the folder roots a the name of the file.

a guessed extension, not 100% real and there are no filenames,
you have to extract each archive to different folder to avoid rename.
it is what it is, you have to work with what is available or nothing at all. :)

_________________
Quickbms.com link thread
Search bms scripts


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 7 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited