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PostPosted: Mon Mar 12, 2018 9:41 am 

Joined: Sun Mar 04, 2018 1:29 am
Posts: 46
Can anyone give me a way to extract a .msh file or a script to extract it.Thanks!


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PostPosted: Tue Mar 13, 2018 12:11 am 

Joined: Sun Mar 04, 2018 1:29 am
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Hope someone will help me! :)


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PostPosted: Tue Mar 13, 2018 5:43 am 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 502
its just a small 80 x 70 paletted image, a script would require more samples :)
Image


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PostPosted: Tue Mar 13, 2018 6:27 am 

Joined: Sun Mar 04, 2018 1:29 am
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Acewell wrote:
its just a small 80 x 70 paletted image, a script would require more samples :)
Image

Can you give me the script of it not? :)


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PostPosted: Tue Mar 13, 2018 7:43 am 
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Joined: Wed Jul 30, 2014 9:32 pm
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@HPAndroid
he told you that you must provide more samples.


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PostPosted: Tue Mar 13, 2018 8:11 am 

Joined: Sun Mar 04, 2018 1:29 am
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Really sorry! But I only have one, in my game. Hope you can give me the script to extract it. :)


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PostPosted: Wed Mar 14, 2018 3:27 am 
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best i can do, too many unknowns, everything is hardcoded to your one sample, don't try on others. :)
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File comment: Noesis python script
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Last edited by Acewell on Sun Mar 25, 2018 4:15 am, edited 1 time in total.

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PostPosted: Fri Mar 16, 2018 12:49 pm 

Joined: Sun Mar 04, 2018 1:29 am
Posts: 46
Acewell wrote:
best i can do, too many unknowns, everything is hardcoded to your one sample, don't try on others. :)
tex_FIFA12_Android_msh.zip


Sorry you! But I discovered two .msh templates, in my directory. I'm sure I do not have any pieces anymore, this is all I have. Hope you can give me a new script. Thank you!
My English is not good, expect you to sympathize


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PostPosted: Sun Mar 25, 2018 4:16 am 
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okay i updated the previous script for the last time and it is hardcoded to just open your 3 samples. :)

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PostPosted: Sun Mar 25, 2018 7:13 am 

Joined: Sun Mar 04, 2018 1:29 am
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Acewell wrote:
okay i updated the previous script for the last time and it is hardcoded to just open your 3 samples. :)

Sorry but how to use it. The tail is .py not the .bms extension :)


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PostPosted: Sun Mar 25, 2018 4:40 pm 
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HPAndroid wrote:
Sorry but how to use it.

the same way you supposedly used it before the last edit. :)
its a Noesis python script, and it goes in the Noesis\plugins\python folder.

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PostPosted: Sun Mar 25, 2018 5:57 pm 

Joined: Fri Oct 27, 2017 7:36 pm
Posts: 91
ugh huh. seems those are the same files as the old fsh i extracted in the graphics forum. just palette and raw formats now? :mrgreen:


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PostPosted: Mon Mar 26, 2018 6:41 am 

Joined: Sun Mar 04, 2018 1:29 am
Posts: 46
Acewell wrote:
HPAndroid wrote:
Sorry but how to use it.

the same way you supposedly used it before the last edit. :)
its a Noesis python script, and it goes in the Noesis\plugins\python folder.

Thanks a lot! Acewell :)


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