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PostPosted: Mon Mar 19, 2018 10:07 am 

Joined: Sun Mar 18, 2018 11:04 pm
Posts: 1
I've tried discovering the compression with this viewtopic.php?f=4&t=23

There is one where the file is kinda correct (389), but it only extracted the first 9 bytes (which is basically the header), compression 389 is COMP_ZYXEL_LZS

After looking through the game's exe for strings, I've found something that maybe would be a hint for the correct algorithm "DecompressorLZW.cpp" (so its some kinda LZW compression?)

Since SEGA loved reusing files, maybe having an uncompressed version of the file could help figuring this out.


Attachments:
File comment: Not compressed (from older game)
A000_common_msg.zip [553 Bytes]
Downloaded 42 times
File comment: Compressed (header: YS..)
A000_common_msg_compressed.zip [648 Bytes]
Downloaded 43 times
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