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PostPosted: Sat Aug 12, 2017 1:24 pm 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 17
Hey Everybody
I managed to rip (sound.big, soundlocal.big) from prince of persia warrior within & the two thrones
and (dataps3_streamedsounds.forge) from prince of persia 2008 by using [DecUbiSnd] you can download the
latest version from here https://bitbucket.org/Zenchreal/decubisnd/downloads/ ... But now I need help to extract
''Sound.bf'' from the PS3 Game, please help me, I need this so bad :cry:
When i open it in HxD the header is [ GEAR BigFile ] but the script in quickbms.com didn't work
If there's a program that can extract it then please tell me.. or If anyone knows how to write a script for it, I'll appreciate it very much

The file size is 841 MB, I'll upload it if anyone wants to test it <3


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PostPosted: Sat Aug 12, 2017 2:01 pm 
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Try this script, it matches the magic string you provided:
http://aluigi.org/bms/yeti_gear.bms

edit: ok I have seen your "didn't work".
Upload the first 10 megabytes of that archive.


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PostPosted: Sat Aug 12, 2017 2:43 pm 

Joined: Wed Aug 09, 2017 5:32 am
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How do i upload only 10 megabytes of it?


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PostPosted: Sat Aug 12, 2017 2:56 pm 
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Use this script:
http://aluigi.org/bms/filecutter.bms

You can edit it with notepad and setting the first MEGABYTES variable to 10 so it will create 2 files of 10 megabytes that you can upload on any filesharing website to link here.


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PostPosted: Sat Aug 12, 2017 3:33 pm 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 17
Here's the link
http://jmp.sh/uoXrSBq
I used the scipt filecutter.bms, I set it to 10 and it gave me 2 files 10 mb each
I put them in .rar and uploaded them

Thanks for your replies, Please try your best <3


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PostPosted: Sat Aug 12, 2017 5:38 pm 
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Very good, I have rewritten the script and I have finally found what was the meaning of a byte (compressed files).
Script 0.2 :D


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PostPosted: Sat Aug 12, 2017 5:52 pm 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 17
So now you have written a new script? :O
Will it extract the full sound.bf 841mb file?


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PostPosted: Sat Aug 12, 2017 6:03 pm 
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The link is the same:
http://aluigi.org/bms/yeti_gear.bms


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PostPosted: Sat Aug 12, 2017 6:18 pm 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 17
What is this? :(
https://image.ibb.co/gi6opv/sound.png
What do I do with the .dat files now?
and it gave me only 435mb and 108mb files
the sound.bf file is 841mb


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PostPosted: Sat Aug 12, 2017 8:32 pm 
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You are clearly using the old version of the script. As I said the current one is 0.2.

Ah a note, probably all the extracted files will have a dat extension because there are no known format in the cutted files I checked.


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PostPosted: Sat Aug 12, 2017 8:40 pm 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 17
# Yeti Engine (GEAR BigFile)
# script for QuickBMS http://quickbms.aluigi.org

idstring "[ GEAR BigFile ]"
get DUMMY long
get DUMMY long
get FILES long
get DUMMY long

savepos OFFSET_OFF
for i = 0 < FILES
get DUMMY long
get DUMMY long
next i

savepos SIZE_OFF
for i = 0 < FILES
get DUMMY long
next i

savepos CRC_OFF # crc of the filenames?
for i = 0 < FILES
get DUMMY long
next i

savepos DUMMY_OFF
for i = 0 < FILES
get DUMMY string # or byte?
next i

for i = 0 < FILES
goto OFFSET_OFF
get OFFSET long
get OFFSET64 long
savepos OFFSET_OFF

goto SIZE_OFF
get SIZE long
savepos SIZE_OFF

goto CRC_OFF
get CRC long
savepos CRC_OFF

log "" OFFSET SIZE # or sequential names: log "" OFFSET SIZE
next i


This is the script, right?
Please help me... How can i extract the sounds from the dat files :cry:


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PostPosted: Sat Aug 12, 2017 9:25 pm 
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You are viewing the cache of your browser.
Press CTRL-F5 to refresh it.


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PostPosted: Sun Aug 13, 2017 2:51 am 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 17
I refreshed it, but i still get the same script
can you please copy and paste the new script here

Edit : I cleared my cache, now I see the new script :D

https://image.ibb.co/hkSypv/Soundbf.png

Now the folder size is complete 991 MB :O
Thank you very much, But now we need a way
To extract these .dat files <3


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PostPosted: Sun Aug 13, 2017 8:56 am 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 17
This is one .dat file if you want to test it


Attachments:
000002f7.dat [3.09 MiB]
Downloaded 3 times
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PostPosted: Sun Aug 13, 2017 12:58 pm 
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Ubisoft audio?
That's for sure audio and for sure a codec (not pcm), but that's all I can say since this is not my field.
I would suggest you to post in the Audio section but I have already seen you resurrected that 2015 topic which is probably related (don't know if it's same game and format).
Anyway continue in that section.


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PostPosted: Sun Aug 13, 2017 1:12 pm 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 17
I opened it with DecUbiSndGui
https://bitbucket.org/Zenchreal/decubisnd/downloads/
It's working now, Thank you very much for the script
But there's clicks at the end of each track and voice, do you know how to remove them?
Because every soundtrack is splitted into 35-40 file... when i choose splice to wav it merges them but I have these annoying click


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PostPosted: Sun Aug 13, 2017 6:25 pm 

Joined: Wed Aug 09, 2017 5:32 am
Posts: 17
Can you make a youtube video of how you write a script for archives?
I want to learn how... It's so difficult when reading about it
Videos are better and easier to explain :)


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