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PostPosted: Wed Jul 25, 2018 2:15 pm 

Joined: Mon Apr 09, 2018 11:09 pm
Posts: 68
Gears of war 4 error
I want to translate this game
Code:
QuickBMS generic files extractor and reimporter 0.9.0 (64bit test)
by Luigi Auriemma
e-mail: me@aluigi.org
web:    aluigi.org
        (Jun 17 2018 - 11:42:41)

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- GUI mode activated, remember that the tool works also from command-line
  where are available various options like folder scanning, filters and so on

- select the BMS script to use. type ? for using the clipboard
- select the input archives/files to extract, type * or "" for whole folder and subfolders
- select the output folder where extracting the files
- open input file D:\Gears of War 4\AppFiles\GearGame\Content\Paks\Bundles-UWP-20.pak
- open script C:\Users\ISKA\Downloads\unreal_tournament_4.bms
- set output folder C:\Users\ISKA\Desktop\unpack

  offset           filesize   filename
--------------------------------------
  00000008bfc39fc0 0          0000000000000000.dat
  0000000000000000 0          0000000000000001.dat
+ 0000020000000000 0          0000000000000002.dat
+ 0000000000000000 0          0000000000000002.dat
+ 0000afeb00000000 0          0000000000000002.dat
+ 0000000000000000 0          0000000000000002.dat
+ 0000000000000000 0          0000000000000002.dat
+ cfeb000000000000 0          0000000000000002.dat

Error: [myfseek] offset 0xcfeb000000000000 in file 0 can't be reached

Last script line before the error or that produced the error:
  197 clog NAME CHUNK_OFFSET CHUNK_ZSIZE CHUNK_SIZE

Press ENTER or close the window to quit


Which language files in archive ?
https://prnt.sc/kavenh


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PostPosted: Fri Jul 27, 2018 6:46 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8598
GoW4 has been already covered by the script and its compatibility is activated if the input file resides in a path containing "Gears of War 4" (which is the default path as far as I know)


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PostPosted: Mon Jul 30, 2018 1:13 pm 

Joined: Mon Apr 09, 2018 11:09 pm
Posts: 68
aluigi wrote:
GoW4 has been already covered by the script and its compatibility is activated if the input file resides in a path containing "Gears of War 4" (which is the default path as far as I know)


How ?
Which extract .pak files ?
Can you share covered by script ?


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PostPosted: Tue Jul 31, 2018 4:27 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8598
In case it wasn't clear I meant this:
quickbms.exe unreal_tournament_4.bms "c:\PATH\Gears of War 4\FILE.PAK" c:\output_folder


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PostPosted: Fri Aug 03, 2018 4:48 pm 

Joined: Fri Aug 03, 2018 4:34 pm
Posts: 1
Hi, I need some help with the reimport.

Image

Tried reimporting all files extracted with the modded files, got this error. Tried reimporting only the modded files, got the same error.
The .PAK is 12gb, so I used reimport2.bat & using reimport.bat throws the same error.


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PostPosted: Sat Aug 04, 2018 12:25 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8598
Open reimport.bat and/or reimport2.bat with a text editor and replace quickbms.exe with quickbms_4gb_files.exe


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PostPosted: Mon Aug 06, 2018 10:36 pm 

Joined: Mon Aug 06, 2018 10:32 pm
Posts: 1
I'm trying to unpack this project and import it/make an Unreal Engine 4 project using the assets for learning purposes.
https://forums.unrealengine.com/communi ... -minecraft
(download) https://drive.google.com/file/d/0BzqDz_ ... ZoWjQ/view

I'm able to extract the MC-WindowsNoEditor.pak and get the assets, but I am unable to import them or make a project out of them. The engine pretty much refuses to acknowledge that the assets exist.

Is there anyway to actually use the assets within the editor?
Ty


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PostPosted: Sun Aug 12, 2018 6:20 pm 
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Joined: Fri Jul 20, 2018 6:10 pm
Posts: 4
Hi, I'm trying to open this pak on Umodel but it kept asking AES key. If anyone can help me decrypted then would really appreciate it.

Pak File (33.71 MB)
http://www.mediafire.com/file/tkwqc8ox5 ... _Multi.pak


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