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Topics | Author | Replies | Views | Last post | |||
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Announcements | |||||||
No unread posts | QuickBMS 0.10.1 | 0 |
306621 |
Sun Oct 20, 2019 6:28 pm |
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This topic is locked, you cannot edit posts or make further replies. | Intro - FAQ - Rules | 0 |
308962 |
Tue Aug 05, 2014 9:30 am |
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Topics | |||||||
No unread posts | Attachment(s) Help me in my research! | 0 |
221 |
Wed Jan 13, 2021 8:37 pm |
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No unread posts | Attachment(s) Ubisoft LyN Engine: Binarized Parameter Files | 0 |
142 |
Wed Jan 13, 2021 7:21 pm |
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No unread posts | Attachment(s) luaC convert to lua | 4 |
3174 |
Sat Jan 09, 2021 12:18 pm |
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No unread posts | HxD RAM Editing - The Godfather 2 | 2 |
339 |
Wed Jan 06, 2021 11:50 pm |
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No unread posts | Attachment(s) GBA Link Cable files | 1 |
190 |
Tue Jan 05, 2021 5:34 pm |
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No unread posts | Attachment(s) QuickBMS bms script crypt project | 0 |
617 |
Wed Dec 16, 2020 4:47 pm |
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No unread posts | Need your help, i'm desperate [Good Old Youtube / Youtube Old Layout] | 2 |
481 |
Mon Dec 14, 2020 3:23 am |
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No unread posts | Donkey Kong: Barrel Blast FJG container header | 0 |
1011 |
Fri Nov 20, 2020 9:56 pm |
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No unread posts | How to decompile a game .exe file? | 5 |
12063 |
Sun Nov 15, 2020 5:12 am |
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No unread posts | Attachment(s) help me pls xml compiler | 0 |
783 |
Wed Nov 04, 2020 10:41 am |
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No unread posts | Bink Audio Decode | 0 |
871 |
Sun Oct 11, 2020 11:22 am |
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No unread posts | Attachment(s) Vicarious Visions Alchemy Engine *.VVL (Vicarious Visions Library?) | 2 |
1108 |
Thu Sep 24, 2020 4:04 pm |
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No unread posts | Dead Space 2-3 .rcb + .geo script batch support | 0 |
857 |
Sat Sep 12, 2020 2:12 pm |
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No unread posts | Ace Attorney Trilogy PS4 "Guilty/Not Guilty animation" file | 0 |
875 |
Fri Sep 04, 2020 7:11 pm |
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No unread posts | Attachment(s) Shadow of Mordor archive editing and files appending via reimport2 | 30 |
5646 |
Sun Aug 30, 2020 7:01 pm |
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No unread posts | Attachment(s) Pokemon Rumble + Demo/Channel (WiiWare) *.PKC | 0 |
2134 |
Wed Aug 26, 2020 11:27 pm |
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No unread posts | Unity/UE4 engine related questions | 1 |
1683 |
Sat Aug 01, 2020 5:25 pm |
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No unread posts | Endian guess?? | 1 |
2791 |
Wed Jun 17, 2020 5:52 pm |
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No unread posts | Angry Birds Trilogy (Wii/Wii U) MIP header in texture files | 0 |
2575 |
Sat Jun 06, 2020 3:19 am |
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No unread posts | Attachment(s) .rez | 0 |
2852 |
Sun May 24, 2020 11:02 am |
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No unread posts | del [.rez] | 3 |
2840 |
Sun May 24, 2020 11:00 am |
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No unread posts | Microsoft Solitaire Collection YFFI header (metadata?) | 1 |
3609 |
Tue Apr 28, 2020 9:01 pm |
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No unread posts | fatalerror in modding pak file on The Sinking City | 1 |
1564 |
Sat Apr 04, 2020 7:00 pm |
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No unread posts | Attachment(s) del | 0 |
1414 |
Fri Apr 03, 2020 9:33 am |
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No unread posts | Attachment(s) Decompile Lua Files? | 6 |
16061 |
Mon Mar 30, 2020 11:48 am |
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No unread posts | Attachment(s) crc | 5 |
5406 |
Mon Mar 30, 2020 8:53 am |
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No unread posts | Zen Pinball (Mobile) Downloaded Table Naming | 0 |
1335 |
Sun Mar 29, 2020 11:39 pm |
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No unread posts | Attachment(s) (PS4) Ys8 , How can I convert a *.bin to a *.txt ? [YS7_SCP] | 7 |
4408 |
Sat Mar 28, 2020 8:33 am |
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No unread posts | Attachment(s) Chimera Entertainment: Serialized asset data list | 1 |
7815 |
Tue Mar 24, 2020 7:17 pm |
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No unread posts | Attachment(s) Everquest Online Adventure : Frontiers Archive Files | 5 |
3499 |
Sat Mar 21, 2020 7:33 pm |
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No unread posts | Attachment(s) About *.nut to text | 2 |
1944 |
Sat Mar 21, 2020 4:49 pm |
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No unread posts | store files in memory | 7 |
8783 |
Sun Mar 15, 2020 5:47 pm |
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No unread posts | Attachment(s) reimport error | 2 |
4082 |
Sun Mar 15, 2020 5:47 pm |
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No unread posts | Attachment(s) namecrc from MEMORY_FILE | 1 |
5039 |
Tue Mar 03, 2020 2:39 pm |
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No unread posts | Script to re-encrypt after I've decrypted? | 2 |
2501 |
Fri Feb 28, 2020 7:11 am |
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No unread posts | Attachment(s) Making a discontinued online-only game run locked functions offline | 5 |
5587 |
Fri Feb 14, 2020 4:10 am |
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No unread posts | Getting a list of the game engine functions | 2 |
2767 |
Thu Feb 06, 2020 9:38 am |
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No unread posts | Problem with xaml file after export as a project | 3 |
3065 |
Sat Dec 28, 2019 9:42 am |
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No unread posts | Appx as .Exe? | 1 |
2995 |
Sat Dec 28, 2019 1:17 am |
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No unread posts | Can someone help me compile EASTL [Electronic Arts Standard Template Library]? | 1 |
2384 |
Sat Dec 14, 2019 11:56 am |
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No unread posts | calculating crc file in bms | 4 |
3358 |
Wed Dec 04, 2019 6:01 am |
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No unread posts | analyzing properties of ciphers mathematically (Arabic Cipher) | 7 |
3787 |
Wed Oct 16, 2019 1:29 pm |
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No unread posts | Reimport Error After 0.9.2 Update | 2 |
2918 |
Sun Oct 06, 2019 7:38 am |
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No unread posts | Read compressed and decompressed data in one script | 1 |
2324 |
Tue Oct 01, 2019 8:25 am |
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No unread posts | MD5 | 3 |
2909 |
Mon Sep 30, 2019 6:56 am |
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No unread posts | Where could I start to get information about translating a Vita game? | 1 |
2862 |
Wed Sep 25, 2019 5:08 pm |
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No unread posts | Need Help In Unpacking .net exe from winlicense envelope x64 | 0 |
2601 |
Fri Sep 06, 2019 9:38 am |
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No unread posts | Help to create a SatSolver | 0 |
2933 |
Wed Jun 19, 2019 1:44 pm |
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No unread posts | converting values to string in quickbms | 2 |
2790 |
Sun Jun 09, 2019 10:02 am |
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No unread posts | get time | 1 |
2450 |
Sun May 19, 2019 7:52 pm |
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