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PostPosted: Wed Aug 26, 2020 11:27 pm 
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Joined: Fri Apr 20, 2018 12:41 am
Posts: 698
Pokemon Rumble, its demo and Pokemon Channel (no samples, not planning to datamine) has the scripts in a binary format. I only got the 20 byte header but does anyone want to crack the rest if possible so more data can be explored? Thanks. This may be interesting... https://projectpokemon.org/home/forums/ ... -question/

Code:
//------------------------------------------------
//--- 010 Editor v10.0.2 Binary Template
//
//      File: Pokemon Rumble *.PKC
//      Authors: LolHacksRule
//      Version: 1
//      Purpose: Gets some data out of the scripts.
//      Category: Deserializing
//      File Mask: pk
//      ID Bytes: pk
//      History:
//------------------------------------------------

char    pokeScriptHeader[9]; //pk
char    byteSizeOfScript[3];
char    zero[2]; //Padding?
char    byteSizeOfDataRefChunk1[2];
char    zero1[3];
char    strCnt1[1]; //String count for data ref chunk 1?
char    zero2[2];
char    byteSizeOfDataRefChunk2[2];
char    zero3[3];
char    strCnt2[1]; //String count for data ref chunk 2?
char    zero4[4];


Attachments:
File comment: Pokemon Rumble Demo (US) scripts
PKMN_R_Demo_US_Scripts.zip [588.78 KiB]
Downloaded 39 times
File comment: Pokemon Rumble (US) scripts
PKMN_R_US_Scripts.zip [588.59 KiB]
Downloaded 36 times

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Hacking Angry Birds since 2016


Last bumped by LolHacksRule on Wed Aug 26, 2020 11:27 pm.
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