|Ubisoft LyN Engine: Binarized Parameter Files
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|Author:||LolHacksRule [ Wed Jan 13, 2021 7:21 pm ]|
|Post subject:||Ubisoft LyN Engine: Binarized Parameter Files|
I'm currently datamining data in Rabbids Land, a game using the LyN Engine from Ubisoft, I wanted to see the values for the parameters after extraction, but unfortunately the majority of parameters read by the game are in some binary format, which makes it tough to diff them their true values from the day 1 patch. I attempted to document a portion of the format, I may be wrong on some information but I tried my best. If anyone else wants to contribute feel free to.
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