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PostPosted: Fri Jan 28, 2022 3:21 pm 

Joined: Sat Aug 09, 2014 11:21 am
Posts: 909
I stumbled upon the Unreal Engine source code in Harry Potter and the Chamber of Secrets.
It also contains the source code on how to decode EA-specific codecs!

If anyone is interested: https://www.mediafire.com/file/qje64vqb ... al.7z/file


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PostPosted: Fri Jan 28, 2022 10:41 pm 

Joined: Mon Sep 22, 2014 5:13 pm
Posts: 90
Nice find! I've always wanted to see UT ported to original Xbox, maybe this will make it possible. Regardless there's a ton of gold to dig through here.


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PostPosted: Sat Jan 29, 2022 4:45 am 

Joined: Sat Aug 09, 2014 11:21 am
Posts: 909
Would be cool to see this implemented somewhere. :)
I was quite astonished to find this just sitting around in the game folder... Surely an oversight by EA. Seems they weren't so thorough back then. ;)


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