Code:
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# Dead Rissing 3 Apocalypse Edition - Text Export #
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get baseFileName basename
get strCount uint32
string FileName p= "%s.txt" baseFileName
for i = 0 < strCount
get strHash uint32
next i
get dummy uint32
math strCount -= 1
for i = 0 < strCount
get strOffset uint32
savepos tmp
goto strOffset
get strName string
slog FileName strOffset -1
goto tmp
next i
Tried reimport3 which puts edited strings on the end of file and update offset. But not sure if game can accept it like that.
OK i did a test and seems to be working... BTW I updated the script.

