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PostPosted: Sat Apr 18, 2020 5:19 pm 

Joined: Wed Feb 26, 2020 5:39 pm
Posts: 3
Hi there.
I have problem with azur lane. Again. File with dialog upacking great. But another have extra values because of this after import i got more big file Theres example unpacked file https://i.ibb.co/4KXXyPT/18-04-2020-211228.jpg
Anyone could help?
Thank in advance.


Attachments:
azur lane uexp.zip [125.12 KiB]
Downloaded 160 times
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PostPosted: Wed Apr 22, 2020 5:07 pm 

Joined: Fri Apr 27, 2018 9:11 pm
Posts: 11
Please help, Need .locres tool for Industries of Titan. The current programs are not working.


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PostPosted: Thu Apr 23, 2020 7:51 am 

Joined: Sun Dec 08, 2019 7:35 pm
Posts: 3
since everyone's asking, why don't just make a complete workflow guide to extract texts from .uassets and converting to .locres?
I'm seeking for the method though.


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PostPosted: Thu Apr 23, 2020 10:05 am 
User avatar

Joined: Sat Mar 14, 2020 7:17 pm
Posts: 40
hi i try translate The Sinking City game
some text like map street name packed in uasset & uexp
can anyone help me in export and import them back

i attach these uasset & uexp file
Attachment:
Textures.rar [1.05 MiB]
Downloaded 140 times


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PostPosted: Wed May 13, 2020 11:01 am 

Joined: Fri Jun 08, 2018 12:57 pm
Posts: 7
can someone help me extract text files? My game is someday you ll return. uasset and uexp files.


Attachments:
Texts.rar [414.78 KiB]
Downloaded 150 times
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PostPosted: Tue Jun 02, 2020 6:19 pm 

Joined: Mon Mar 02, 2020 3:32 am
Posts: 29
Is it possible to extract texts from this file?


Attachments:
Delores.zip [169.62 KiB]
Downloaded 122 times
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PostPosted: Thu Jun 04, 2020 2:04 pm 

Joined: Mon Jun 01, 2020 5:17 pm
Posts: 3
Please help me! I can't extract Locres files.


Attachments:
File comment: Conan Exiles language File "Locres".
de.rar [919.01 KiB]
Downloaded 116 times
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PostPosted: Tue Jul 14, 2020 11:59 pm 

Joined: Tue Jul 14, 2020 11:49 pm
Posts: 1
joska wrote:
Please help me! I can't extract Locres files.


the program does not work in these files, all the files appear with 1K of size when exporting, also the language of the files seems to be German according to the notebook.
Can you send the files in their English version?


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PostPosted: Tue Aug 11, 2020 7:03 pm 

Joined: Mon Aug 03, 2020 3:01 pm
Posts: 24
Thanks for update to tool to locress. :D


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PostPosted: Tue Aug 18, 2020 7:03 am 

Joined: Tue Jun 16, 2020 3:59 pm
Posts: 13
how to edit uasset files? i dont understand


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PostPosted: Fri Aug 21, 2020 8:27 pm 

Joined: Mon Aug 03, 2020 3:48 pm
Posts: 1
Hi, I want to translate Grounded game.
I found the language file when extracting the pak file is uexp and uasset
somebody help me in export and import them to file text


Attachments:
Text.rar [116.79 KiB]
Downloaded 79 times
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PostPosted: Sat Aug 22, 2020 1:05 pm 

Joined: Sat Aug 22, 2020 12:43 am
Posts: 19
duytim wrote:
Hi, I want to translate Grounded game.
I found the language file when extracting the pak file is uexp and uasset
somebody help me in export and import them to file text

viewtopic.php?f=12&t=13973


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PostPosted: Sat Aug 29, 2020 3:12 pm 
User avatar

Joined: Thu Aug 11, 2016 6:52 pm
Posts: 21
locresTool v. 0.1

Usage: Just drag .locres file in locresTool.exe


Attachments:
locresTool.zip [2.79 KiB]
Downloaded 239 times
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PostPosted: Sun Sep 06, 2020 3:26 pm 

Joined: Mon Jun 01, 2020 5:17 pm
Posts: 3
ronald19 wrote:
joska wrote:
Please help me! I can't extract Locres files.


the program does not work in these files, all the files appear with 1K of size when exporting, also the language of the files seems to be German according to the notebook.
Can you send the files in their English version?


I have the same problem with the english version too, that's why I need a solution for the problem.


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PostPosted: Wed Sep 16, 2020 2:07 pm 

Joined: Mon Jun 01, 2020 5:17 pm
Posts: 3
ronald19 wrote:
joska wrote:
Please help me! I can't extract Locres files.


the program does not work in these files, all the files appear with 1K of size when exporting, also the language of the files seems to be German according to the notebook.
Can you send the files in their English version?


Attachments:
english.rar [1.02 MiB]
Downloaded 71 times
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PostPosted: Thu Nov 05, 2020 5:42 pm 

Joined: Mon Nov 02, 2020 1:14 pm
Posts: 2
Hi everyone!

I translate games into my native language and I want to translate Man of Medan. I am determined and have been struggling with the game files for a few days, but I can't cope by myself :(

So far I have managed to unpack the text file to be translated from the .pak archive. I know how to deal with .locres files but in this case we have .uasset / .uexp files to deal with. I learned how to change text string within .uexp file, the size of that string and how to update the size of the .uexp file in the .uasset footer. However, this method is inefficient and takes too long. Unfortunately I have very little knowledge of programming in C ++ but I tried somehow to extract the text from the .uexp file to a more "readable" form but I failed :(

Would someone who is much more knowledgeable than me be kind enough to write a program that will export and import these files? Please? Anyone? From what I can read in this thread @ducan012456 you know how to do it. Would you find some of your time and help me out?

I would be REALLY thankful!


Attachments:
Man of Medan.rar [634.24 KiB]
Downloaded 84 times
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PostPosted: Tue Dec 15, 2020 2:41 pm 

Joined: Mon Aug 27, 2018 3:55 am
Posts: 8
Hello, I want to edit the text uexp in the Fallen Doll. But I don't know, hope someone can help me?


Attachments:
TableTranslation.rar [14.67 KiB]
Downloaded 45 times
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PostPosted: Wed Dec 16, 2020 8:29 am 

Joined: Fri Mar 03, 2017 8:55 am
Posts: 10
Hello Zenhax community! :)

I wish to translate Crimson Spires in French, but unfortunately, I am very bad at programming/reverse-engineering.
I discovered the game was made with Unreal Engine 4 and successfully unpacked the big PAK archive using UnrealPakTool.
Now, I got a lot of files and discovered the scenario and the main part of it are located in CrimsonSpires\Content\SourceControl\VN_Framework\Scenes.
So far, so good. There are a lot of .uasset and .exp files inside the Scenes folder.
I checked them with NotePad++ and yes, o yes, the scenario is inside those files !
However, now I want to translate them and repack the archive, and thats' the tricky part.
The repack shouldn't be a problem (I hope so!), but I need help to edit the .uexp and .uasset files.
I tried some tools I found here like Grounded_Tool but it didn't work.

Would someone be kind enough to take a look at the files (see attachements) and give me some advices ?
The translation will be in French, but I don't know if the game natively support the diatric letters such as (éêèàùçÉÇô...)

Thank you guys for the great work you're doing here and thank you for your time !


Attachments:
File comment: Scenario [UEXP-UASSET]
Scenes.rar [1.83 MiB]
Downloaded 46 times
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PostPosted: Mon Feb 15, 2021 11:23 pm 

Joined: Mon Nov 02, 2020 1:14 pm
Posts: 2
HydeFromT70s wrote:
Hi everyone!

I translate games into my native language and I want to translate Man of Medan. I am determined and have been struggling with the game files for a few days, but I can't cope by myself :(

So far I have managed to unpack the text file to be translated from the .pak archive. I know how to deal with .locres files but in this case we have .uasset / .uexp files to deal with. I learned how to change text string within .uexp file, the size of that string and how to update the size of the .uexp file in the .uasset footer. However, this method is inefficient and takes too long. Unfortunately I have very little knowledge of programming in C ++ but I tried somehow to extract the text from the .uexp file to a more "readable" form but I failed :(

Would someone who is much more knowledgeable than me be kind enough to write a program that will export and import these files? Please? Anyone? From what I can read in this thread @ducan012456 you know how to do it. Would you find some of your time and help me out?

I would be REALLY thankful!

Three months has passed and really no one can help me with this? :cry:


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PostPosted: Tue Feb 16, 2021 9:08 am 

Joined: Fri Jan 02, 2015 9:37 pm
Posts: 1
HydeFromT70s wrote:
Hi everyone!

I translate games into my native language and I want to translate Man of Medan. I am determined and have been struggling with the game files for a few days, but I can't cope by myself :(

So far I have managed to unpack the text file to be translated from the .pak archive. I know how to deal with .locres files but in this case we have .uasset / .uexp files to deal with. I learned how to change text string within .uexp file, the size of that string and how to update the size of the .uexp file in the .uasset footer. However, this method is inefficient and takes too long. Unfortunately I have very little knowledge of programming in C ++ but I tried somehow to extract the text from the .uexp file to a more "readable" form but I failed :(

Would someone who is much more knowledgeable than me be kind enough to write a program that will export and import these files? Please? Anyone? From what I can read in this thread @ducan012456 you know how to do it. Would you find some of your time and help me out?

I would be REALLY thankful!


Try these export and import tools. During the export you have to be patient. It'll takes a while.


Attachments:
MoM_uexp.7z [452.85 KiB]
Downloaded 43 times
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