ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Tue Apr 20, 2021 4:01 pm

All times are UTC




Post new topic  Reply to topic  [ 4 posts ] 
Author Message
PostPosted: Sat Feb 27, 2021 2:32 pm 

Joined: Sun Sep 30, 2018 1:58 pm
Posts: 30
Hey,

so I want to translate the JP Version of Story of Seasons, it is a Unity game coming with *.bundle Files

AssetStudio can show the Content of the File (which seems to be a json File).
However AssetSTudio cannot reimport, so I can't change anything (nor I found any other tool that works)

So I am curious, if it would possible, to get a BMS Script that maybe extract the Files from a Bundle File and allow it to reimport to make propper translations?

I uploaded some example File.

http://www.mediafire.com/file/q5a2yront ... undle/file

In the Tool it looks like this:


[img][img]https://i.imgur.com/v3jNSnU.png[/img][/img]


Top
   
PostPosted: Sat Feb 27, 2021 3:26 pm 

Joined: Sun Jun 02, 2019 10:40 pm
Posts: 38
UnityEX or UABE
viewtopic.php?t=12


Top
   
PostPosted: Sat Feb 27, 2021 4:57 pm 

Joined: Sun Sep 30, 2018 1:58 pm
Posts: 30
JesWhite wrote:
UnityEX or UABE
viewtopic.php?t=12



UABE don't work, but UnityEX I never heard, I give it a try.


Top
   
PostPosted: Sun Feb 28, 2021 5:26 pm 

Joined: Sun Sep 30, 2018 1:58 pm
Posts: 30
UnityEx work to extract / Import fine, sadly the game don't Files when translated =/


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 4 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited