hello, I'm wondering how to extract assets from a iOS game made with the Marmalade SDK engine, I had extracted the games .ipa files, and within that the .dz file as well, though within this .dz file there are multiple group files such as "characters_main.group.bin" for example.
The engine in question compresses and groups together multiple assets and can even have child groups within group files as well, more info relating to this can be found on this page:https://www.drmop.com/index.php/2011/10/01/marmalade-sdk-tutorial-marmalades-resource-management-system/
and on this page:https://books.google.com/books?id=83BhS4THlmsC&pg=PT529&lpg=PT529&dq=marmalade+.group.bin+files&source=bl&ots=bcQpqc-0CZ&sig=ACfU3U03vkKDQxX6DVfUF8X5DLpkVK2LFw&hl=en&sa=X&ved=2ahUKEwj3ztvC-pr5AhWLZTABHcuVD1IQ6AF6BAgREAI#v=onepage&q=marmalade%20.group.bin%20files&f=false
I have also found some GitHub repositories that may show some valuable information about this as well:
for the download link to the game files such as the extracted .ipa and .dz files and it's contents, and also the marmalade .s3e file from the n-gage version of the game:https://www.mediafire.com/file/6q6xg15qbp3xvd2/game_data.zip/file
Any help will be much appreciated, thank you for reading!