ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Sun Sep 23, 2018 1:48 pm

All times are UTC




Post new topic  Reply to topic  [ 7 posts ] 
Author Message
PostPosted: Thu Mar 08, 2018 1:33 am 
User avatar

Joined: Sun Aug 17, 2014 7:27 pm
Posts: 1143
Game: http://store.steampowered.com/app/26294 ... ents_Curse
Image
Image

Someone tool export_import?
Code:
//------------------------------------------------
//--- 010 Editor v8.0 Binary Template
//
//      File: Broken Sword 5 (*.txa) Template
//   Authors: Shegorat
//   Version: 1.0
//      Game: Broken Sword 5 - the Serpent's Curse
//  Category: Text resource
// File Mask: *.txa
//  ID Bytes:
//   History:
//------------------------------------------------

struct {
    char id[8];
    uint32 count;

    struct {
        uint32 id;
        uint32 offset;
    } offsets[count];

    struct {
        string str;
    } strings[count] <optimize=false>;
   
} header;


Attachments:
.txa files.rar [1.84 MiB]
Downloaded 34 times
Top
   
PostPosted: Thu Mar 08, 2018 5:58 pm 

Joined: Thu Oct 16, 2014 4:39 pm
Posts: 166
Try my script.

_________________
Texttool sources: viewtopic.php?f=12&t=645


Top
   
PostPosted: Thu Mar 08, 2018 8:59 pm 
User avatar

Joined: Tue Oct 13, 2015 1:26 pm
Posts: 305
Broken Sword 5 TXA Text Tool (PC)
By Delutto
Attachment:
Broken_Sword_5_TXA_Text_Tool_By_Delutto.7z [559.94 KiB]
Downloaded 40 times

_________________
Tribo Gamer Brasil


Last edited by Delutto on Tue Mar 20, 2018 2:09 am, edited 1 time in total.

Top
   
PostPosted: Thu Mar 08, 2018 11:21 pm 
User avatar

Joined: Sun Aug 17, 2014 7:27 pm
Posts: 1143
Thanks a lot my friends!

@swuforce
How about insert russian.txa in general.vt7a?


Attachments:
.vt7a bms and filename.rar [160.84 KiB]
Downloaded 28 times
general.vt7a (New Steam).rar [3.75 MiB]
Downloaded 27 times
Top
   
PostPosted: Fri Mar 09, 2018 1:23 am 
User avatar

Joined: Tue Oct 13, 2015 1:26 pm
Posts: 305
makc_ar wrote:
How about insert russian.txa in general.vt7a?
You can do this by hand.
With a HEX Editor, open general.vt7a and:
- Search for DE94F30C (languages/russian.txa CRC provided by your .list)
- Next 4 bytes are the FileOffset, change to 00A06201 (End of file)
- Next 4 bytes are FileSize, change to your russian.txa file size
- Next 4 bytes are File Compressed Size (zlib), change to 00000000 (This means that file is not compressed.)
- Open your russian.txa with a HEX Editor e copy all data and paste on end of general.vt7a.
- Save mod general.vt7a and test on game.

If game doesn't have any file verification, should works.

Image

PS: Have you tried use the REIMPORT 2?

_________________
Tribo Gamer Brasil


Top
   
PostPosted: Fri Mar 09, 2018 2:42 am 
User avatar

Joined: Sun Aug 17, 2014 7:27 pm
Posts: 1143
Image

I added lines in code swuforce

Image


Attachments:
.txa insert to .vt7a.rar [684.97 KiB]
Downloaded 25 times
Top
   
PostPosted: Fri Mar 09, 2018 4:31 am 
User avatar

Joined: Tue Oct 13, 2015 1:26 pm
Posts: 305
Nice!
Soon will be you making the tools and answering the requests!
I'm glad in be helpful.

_________________
Tribo Gamer Brasil


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 7 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited