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PostPosted: Thu Jun 28, 2018 1:24 pm 
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Joined: Wed Dec 03, 2014 12:44 pm
Posts: 35
Hi everyone and . :)

Is there a script to unpack these files?

Thanks.


Last edited by Scofield_TR on Sun Jul 01, 2018 10:09 am, edited 1 time in total.

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PostPosted: Sat Jun 30, 2018 5:10 am 
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Joined: Wed Dec 03, 2014 12:44 pm
Posts: 35
. Please look, raw files ;)


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PostPosted: Sun Jul 01, 2018 3:31 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 8828
Script updated:
http://aluigi.org/bms/assassin_creed_raw.bms


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PostPosted: Sun Jul 01, 2018 5:56 am 
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Joined: Wed Jul 19, 2017 5:04 am
Posts: 124
aluigi wrote:


This Script can't import Files in Bigger Size, Why?
answer: .forge archive's has two Block_size
for edit forge file; i tell you two way

way_1:
First of first, quickbms must update File size in two time...
one time for decompressed Size
and one time for compressed size

way_2:
Game can read decompressed archive
For This, you must make a decompressor script for .Forge file's,
But How? You Know that Aluigi, know better than me
For Decompressing archive, you must set both decompressed_Size and Compressed_Size as a same number, no more. no less (Compress_size = Decompressed_Size)
and game will not try to scan compress type (i tested on Prince of Persia 2008 and it's work!)

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PostPosted: Sun Jul 01, 2018 6:05 am 
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Joined: Wed Jul 19, 2017 5:04 am
Posts: 124
Download This File...
That's what i'm saying


Attachments:
Example_Forge_Compress.rar [1.35 MiB]
Downloaded 32 times

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Be Good, Even in distressing or defamation and chill, Even Everyone's Called You a Bad Guy Or Lier and Mad
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PostPosted: Sun Jul 01, 2018 9:22 am 
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Joined: Wed Dec 03, 2014 12:44 pm
Posts: 35
aluigi wrote:



Thank you . , see you later :)


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