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PostPosted: Wed Aug 22, 2018 2:42 pm 
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Joined: Mon Apr 09, 2018 11:09 pm
Posts: 137
Image
Hopefully true files.
archive screenshot: https://prnt.sc/klo58r
Cutscene: https://www.mediafire.com/file/ikbpaxpv ... e.rar/file
Textures: https://www.mediafire.com/file/2jqogi0p ... e.rar/file


Attachments:
Text.rar [57.49 KiB]
Downloaded 108 times


Last edited by ISKA on Wed Jan 16, 2019 1:55 pm, edited 3 times in total.
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PostPosted: Fri Aug 24, 2018 1:30 pm 
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Joined: Sat Dec 16, 2017 8:58 pm
Posts: 122
This tool can edit the texts of the game.
Red Dead Redemption TextTools By Swuforce


Attachments:
Red Dead Redemption TextTools.rar [808.96 KiB]
Downloaded 782 times

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PostPosted: Fri Aug 24, 2018 2:59 pm 
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hnnewgames wrote:
This tool can edit the texts of the game.
Red Dead Redemption TextTools By Swuforce

Thanks but maybe doesn't work.
11 text document unpack but empty
https://prnt.sc/kmgm7x


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PostPosted: Fri Aug 24, 2018 3:19 pm 
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Posts: 122
True, the tool does not seem to work. But she should, which version of the game did this sample come from?

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PostPosted: Fri Aug 24, 2018 3:39 pm 
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hnnewgames wrote:
True, the tool does not seem to work. But she should, which version of the game did this sample come from?

I don't know but my version GOTY BLES01294 (ps3)


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PostPosted: Sat Aug 25, 2018 11:02 am 
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Joined: Sat Dec 16, 2017 8:58 pm
Posts: 122
Checks if the game has more file in this format to test the tool.

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PostPosted: Mon Sep 03, 2018 11:36 am 
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up


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PostPosted: Sat Sep 15, 2018 6:34 am 
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Posts: 239
ISKA wrote:
Hopefully true files.
archive screenshot: https://prnt.sc/klo58r


Red Dead Redemption .strtbl writted for PS3
which console do you using? PS3 or Xbox 360
strtbl cant support your file


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PostPosted: Sat Sep 15, 2018 8:01 am 
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Joined: Mon Apr 09, 2018 11:09 pm
Posts: 137
Shokoniraya wrote:
ISKA wrote:
Hopefully true files.
archive screenshot: https://prnt.sc/klo58r


Red Dead Redemption .strtbl writted for PS3
which console do you using? PS3 or Xbox 360
strtbl cant support your file

Ps3.


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PostPosted: Wed Dec 26, 2018 4:31 pm 
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Joined: Mon Apr 09, 2018 11:09 pm
Posts: 137
Up.


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PostPosted: Thu Dec 27, 2018 6:31 am 
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Joined: Sat Sep 15, 2018 5:22 am
Posts: 239
ISKA wrote:
Up.


need more Files
more then a global.strtbl


Test Script for who wants create a Tool
its really Simple,

I wish Luigi would accept Fix slog for Such Times, Slog, not log, just for text files
Code:
get ARR_INT long
math ARR_INT -= 1
get FILE_ID long
for j = 0 < ARR_INT
get SHADER_HEADING long
next j
get FIXER long #512 or 256? Memory Fixer?
get TEXT_NAEM_LONG_SETTER long
for x = 0 < TEXT_NAEM_LONG_SETTER
get ID_LEN long
getdstring ID_LINE ID_LEN
get BREAKER byte
next x

get TEXT_FILES long
for i = 0 < TEXT_FILES
get TEXT_ID long
get TAG_TEXTING short # must be 4
get TEXT_NAME long
getdstring TEXT_NAMER TEXT_NAME
get TEXT_LEN long
math TEXT_LEN -= 1
math TEXT_LEN * 2 #becuase its UTF-16
savepos OFFSET #save Before text line
slog "" OFFSET TEXT_LEN unicode
getdstring TEXT_WIDTH TEXT_LEN
get DUMMY long
get DUMMY long
get DUMMY long
next i


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PostPosted: Thu Dec 27, 2018 8:06 am 
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Joined: Mon Apr 09, 2018 11:09 pm
Posts: 137
Shokoniraya wrote:
ISKA wrote:
Up.


need more Files
more then a global.strtbl


Test Script for who wants create a Tool
its really Simple,

I wish Luigi would accept Fix slog for Such Times, Slog, not log, just for text files
Code:
get ARR_INT long
math ARR_INT -= 1
get FILE_ID long
for j = 0 < ARR_INT
get SHADER_HEADING long
next j
get FIXER long #512 or 256? Memory Fixer?
get TEXT_NAEM_LONG_SETTER long
for x = 0 < TEXT_NAEM_LONG_SETTER
get ID_LEN long
getdstring ID_LINE ID_LEN
get BREAKER byte
next x

get TEXT_FILES long
for i = 0 < TEXT_FILES
get TEXT_ID long
get TAG_TEXTING short # must be 4
get TEXT_NAME long
getdstring TEXT_NAMER TEXT_NAME
get TEXT_LEN long
math TEXT_LEN -= 1
math TEXT_LEN * 2 #becuase its UTF-16
savepos OFFSET #save Before text line
slog "" OFFSET TEXT_LEN unicode
getdstring TEXT_WIDTH TEXT_LEN
get DUMMY long
get DUMMY long
get DUMMY long
next i


Nice, unpack successful. I'm downloading again this game. I will let you know. Thank you.


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PostPosted: Thu Dec 27, 2018 10:18 am 
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Joined: Mon Apr 09, 2018 11:09 pm
Posts: 137
31.715 files and 1893 folders.
Image

Maybe cutscene folders include subtitles.
Here all cutscene folders and files.

Should you look at the files, too? @Delutto

Cutscene: https://www.mediafire.com/file/ikbpaxpv ... e.rar/file
Textures: https://www.mediafire.com/file/2jqogi0p ... e.rar/file


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PostPosted: Thu Jan 03, 2019 8:30 am 
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Joined: Mon Apr 09, 2018 11:09 pm
Posts: 137
up


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PostPosted: Wed Jan 16, 2019 1:53 pm 
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Joined: Mon Apr 09, 2018 11:09 pm
Posts: 137
Again up!


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PostPosted: Thu Jul 04, 2019 1:36 pm 
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Joined: Mon Apr 09, 2018 11:09 pm
Posts: 137
Hi everyone. Thank you for the swuforce strtbl tool. It can repack most of the language files. However there is a problem in the other strtbl file and some texts are lacking in the global.strtbl file. The tool needs to be reedited. There is only left to edit the xst files i guess.
Font files can be edited easily as dds extension. If anyone wants I can put it here as well. Unfortunately strtbl files don't have the cinematic cuts. I guess the cinematic dialogs are in the xst files. I hope someone can write a tool repacking these xst files so that i can start the translation. I will put a download link for all the xst files.
Lastly, I share a ingame screenshot
Image
Files: https://www.mediafire.com/file/s1xgbcg2 ... s.rar/file


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