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PostPosted: Mon Jun 24, 2019 1:31 am 

Joined: Sun Jun 23, 2019 2:23 am
Posts: 6
joaohw wrote:
Kaplas wrote:
joaohw wrote:
Hi :) ,i gave the same error.could not load file or assembly 'DataGridView NumericUpDownElements.I did not find "Unblock" button :?: .


Hi! When does it show the error? On app start? When trying to load a file?

Could you upload a screenshot of the error message?

appears when I try to modify the yakuza0.exe


Attachments:
error.jpg [399.68 KiB]
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PostPosted: Mon Jun 24, 2019 8:59 am 

Joined: Fri Jan 25, 2019 2:47 pm
Posts: 51
Hello! If "DataGridViewNumericUpDownElements.dll" is in "plugins" folder and it doesn't have a "Unblock" button in properties, maybe it is corrupted. Try to download again from: https://mega.nz/#F!GZNQWSBQ!JA42-HIGTy79O0I7is0FGw


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PostPosted: Mon Jul 08, 2019 3:02 pm 

Joined: Sun Jun 23, 2019 2:23 am
Posts: 6
Kaplas wrote:
Hello! If "DataGridViewNumericUpDownElements.dll" is in "plugins" folder and it doesn't have a "Unblock" button in properties, maybe it is corrupted. Try to download again from: https://mega.nz/#F!GZNQWSBQ!JA42-HIGTy79O0I7is0FGw

gave the same error :( .It does not have how to manually install ASCII characters :?:
System.NullReferenceException: Object reference not set to an instance of an object.
    in YakuzaGame.Files.Exe.File.GetSubtitles ()
    in TF.Core.Files.BinaryTextFile.Open (DockPanel panel, ThemeBase theme)
    in TF.GUI.MainForm.ExplorerOnFileChanged (TranslationFile selectedFile)
    in TF.GUI.Forms.ExplorerForm.OnFileChanged (TranslationFile selectedFile)
    in TF.GUI.Forms.ExplorerForm.tvGameFiles_BeforeSelect (Object sender, TreeViewCancelEventArgs, and)
    in System.Windows.Forms.TreeView.OnBeforeSelect (TreeViewCancelEventArgs and)
    in System.Windows.Forms.TreeView.TvnSelecting (NMTREEVIEW * nmtv)
    in System.Windows.Forms.TreeView.WmNotify (Message & m)
    in System.Windows.Forms.TreeView.WndProc (Message & m)
    in System.Windows.Forms.NativeWindow.Callback (IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


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PostPosted: Mon Jul 08, 2019 3:05 pm 

Joined: Sun Jun 23, 2019 2:23 am
Posts: 6
System.ArgumentNullException: Value can not be null.
Parameter Name: source
    in System.Linq.Enumerable.Any [TSource] (IEnumerable`1 source, Func`2 predicate)
    in YakuzaGame.Files.Exe.File.SubtitlePropertyChanged (Object sender, PropertyChangedEventArgs and)
    in YakuzaGame.Files.Exe.PatchView.OnCheckedChanged (Object sender, EventArgs, and)
    in System.Windows.Forms.CheckBox.OnCheckedChanged (EventArgs and)
    in System.Windows.Forms.CheckBox.set_CheckState (CheckState value)
    in System.Windows.Forms.CheckBox.OnClick (EventArgs and)
    in System.Windows.Forms.CheckBox.OnMouseUp (MouseEventArgs mevent)
    in System.Windows.Forms.Control.WmMouseUp (Message & m, MouseButtons button, Int32 clicks)
    in System.Windows.Forms.Control.WndProc (Message & m)
    in System.Windows.Forms.ButtonBase.WndProc (Message & m)
    in System.Windows.Forms.NativeWindow.Callback (IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


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PostPosted: Mon Jul 08, 2019 3:08 pm 

Joined: Fri Jan 25, 2019 2:47 pm
Posts: 51
joaohw wrote:
gave the same error :( .It does not have how to manually install ASCII characters :?:
System.NullReferenceException: Object reference not set to an instance of an object.
    in YakuzaGame.Files.Exe.File.GetSubtitles ()
    in TF.Core.Files.BinaryTextFile.Open (DockPanel panel, ThemeBase theme)
    in TF.GUI.MainForm.ExplorerOnFileChanged (TranslationFile selectedFile)
    in TF.GUI.Forms.ExplorerForm.OnFileChanged (TranslationFile selectedFile)
    in TF.GUI.Forms.ExplorerForm.tvGameFiles_BeforeSelect (Object sender, TreeViewCancelEventArgs, and)
    in System.Windows.Forms.TreeView.OnBeforeSelect (TreeViewCancelEventArgs and)
    in System.Windows.Forms.TreeView.TvnSelecting (NMTREEVIEW * nmtv)
    in System.Windows.Forms.TreeView.WmNotify (Message & m)
    in System.Windows.Forms.TreeView.WndProc (Message & m)
    in System.Windows.Forms.NativeWindow.Callback (IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Do you have the Patch v4 applied to the game? https://steamcommunity.com/app/638970/d ... 128955853/


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PostPosted: Mon Jul 08, 2019 10:10 pm 

Joined: Sun Jun 23, 2019 2:23 am
Posts: 6
Kaplas wrote:
joaohw wrote:
gave the same error :( .It does not have how to manually install ASCII characters :?:
System.NullReferenceException: Object reference not set to an instance of an object.
    in YakuzaGame.Files.Exe.File.GetSubtitles ()
    in TF.Core.Files.BinaryTextFile.Open (DockPanel panel, ThemeBase theme)
    in TF.GUI.MainForm.ExplorerOnFileChanged (TranslationFile selectedFile)
    in TF.GUI.Forms.ExplorerForm.OnFileChanged (TranslationFile selectedFile)
    in TF.GUI.Forms.ExplorerForm.tvGameFiles_BeforeSelect (Object sender, TreeViewCancelEventArgs, and)
    in System.Windows.Forms.TreeView.OnBeforeSelect (TreeViewCancelEventArgs and)
    in System.Windows.Forms.TreeView.TvnSelecting (NMTREEVIEW * nmtv)
    in System.Windows.Forms.TreeView.WmNotify (Message & m)
    in System.Windows.Forms.TreeView.WndProc (Message & m)
    in System.Windows.Forms.NativeWindow.Callback (IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Do you have the Patch v4 applied to the game? https://steamcommunity.com/app/638970/d ... 128955853/

worked, thank you :D


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PostPosted: Mon Aug 12, 2019 10:23 am 

Joined: Thu Aug 08, 2019 11:16 pm
Posts: 6
Kaplas wrote:
joaohw wrote:
gave the same error :( .It does not have how to manually install ASCII characters :?:
System.NullReferenceException: Object reference not set to an instance of an object.
    in YakuzaGame.Files.Exe.File.GetSubtitles ()
    in TF.Core.Files.BinaryTextFile.Open (DockPanel panel, ThemeBase theme)
    in TF.GUI.MainForm.ExplorerOnFileChanged (TranslationFile selectedFile)
    in TF.GUI.Forms.ExplorerForm.OnFileChanged (TranslationFile selectedFile)
    in TF.GUI.Forms.ExplorerForm.tvGameFiles_BeforeSelect (Object sender, TreeViewCancelEventArgs, and)
    in System.Windows.Forms.TreeView.OnBeforeSelect (TreeViewCancelEventArgs and)
    in System.Windows.Forms.TreeView.TvnSelecting (NMTREEVIEW * nmtv)
    in System.Windows.Forms.TreeView.WmNotify (Message & m)
    in System.Windows.Forms.TreeView.WndProc (Message & m)
    in System.Windows.Forms.NativeWindow.Callback (IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Do you have the Patch v4 applied to the game? https://steamcommunity.com/app/638970/d ... 128955853/



Hello everyone, with my team we'd like to translate yakuza 0 in Italian. Thanks Kaplas for sharing all this information with us. I have a problem, when I try to open the tool, I have a series of error messages.

Error loading assembly:
TFGame.PhoenixWrightTrilogy,
TFGame.TheMissing,
TFGame.TrailsSky,
TFGame.Yakuza0,
TFGame.YakuzaIshin,
TFGame.YakuzaKiwami


How do I fix this? Thanks.


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PostPosted: Mon Aug 12, 2019 12:26 pm 

Joined: Thu Aug 08, 2019 11:16 pm
Posts: 6
ok I found the solution in previous messages


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PostPosted: Tue Aug 20, 2019 8:53 pm 

Joined: Thu Aug 08, 2019 11:16 pm
Posts: 6
It's possible to import and export the files only once or I have to export them one by one?


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PostPosted: Tue Aug 20, 2019 10:01 pm 

Joined: Fri Jan 25, 2019 2:47 pm
Posts: 51
No, sorry, there is no option to export all files to excel at once. Maybe you can automate it using AutoHotkey or other similar software.


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PostPosted: Sat Aug 24, 2019 1:14 pm 

Joined: Thu Aug 08, 2019 11:16 pm
Posts: 6
Kaplas wrote:
No, sorry, there is no option to export all files to excel at once. Maybe you can automate it using AutoHotkey or other similar software.

ok thanks the same, fantastic tool


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PostPosted: Mon Aug 26, 2019 5:48 pm 

Joined: Mon Aug 26, 2019 5:43 pm
Posts: 2
Thank you, Kaplas, your program works without any bugs. I can edit all of the text files. But game does not show characters like Ç, Ö, Ü even with your font. How do I enable the extended ASCII characters?


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PostPosted: Mon Aug 26, 2019 5:52 pm 

Joined: Fri Jan 25, 2019 2:47 pm
Posts: 51
To show those characters you have to replace the font and enable the patch "Usar codificación ISO-8895-1" in the .exe view.


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PostPosted: Mon Aug 26, 2019 8:06 pm 

Joined: Mon Aug 26, 2019 5:43 pm
Posts: 2
Thanks. Characters now show during cutscenes.


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