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 Post subject: Crash Twinsanity .dat
PostPosted: Thu Nov 12, 2020 8:57 am 

Joined: Wed Aug 21, 2019 5:46 pm
Posts: 4
Hello, I need help with the .dat files of Crash Twinsanity 3D for j2me they look very easy to extract.
I attached an example could someone refer me to a script or create one?


Attachments:
crate_textures.dat [3.55 KiB]
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PostPosted: Thu Nov 12, 2020 12:07 pm 

Joined: Thu Nov 12, 2020 12:06 pm
Posts: 3
(.dat) what does it mean


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PostPosted: Thu Nov 12, 2020 5:34 pm 

Joined: Sun Nov 08, 2020 1:07 pm
Posts: 11
Exterminator wrote:
Hello, I need help with the .dat files of Crash Twinsanity 3D for j2me they look very easy to extract.
I attached an example could someone refer me to a script or create one?


you can use this QuickBMS script for extract file from this archive
its my first script i created.
files from this archive don't have name, but most of them are png files, so I also used png extension for all extracted files, (in bottom of file there is 2 other file but i can't find out what is these file are)

Code:
endian big
get FILENUM short
xmath OFFSET "(FILENUM * 2) + 2"

for i = 1 <= FILENUM
   get FULLSIZE short
   SET NAME STRING i
   STRING NAME + ".png"
   log NAME OFFSET FULLSIZE
   math OFFSET += FULLSIZE
next i

hope its help


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PostPosted: Thu Nov 12, 2020 11:55 pm 

Joined: Wed Aug 21, 2019 5:46 pm
Posts: 4
Thank you so much it worked.


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