ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Thu Apr 15, 2021 8:25 am

All times are UTC




Post new topic  Reply to topic  [ 569 posts ]  Go to page Previous 125 26 27 28 29
Author Message
PostPosted: Wed Mar 03, 2021 10:25 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 12088
You see, you spotted a bug I introduced in the beta that it would have been hard for me to find.
The problem was caused by setting a pointer to NULL and then using it (output->sub_var->*)
Fixed in the local beta that I will upload in the week-end.

I really tought 4096 commands was an extremely big number but apparently I was wrong.
My longest script is probably next_car_game.bms which has 1500 commands.
I'm now checking if I can remove that limit by making the number of commands unlimited.


Top
   
PostPosted: Thu Mar 04, 2021 7:48 am 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 12088
Making the number of commands dynamic is a mess.
The only thing I can do is increasing the limit like 8k instead of the current 4k.


Top
   
PostPosted: Mon Mar 08, 2021 10:34 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 12088
Ah, the new beta is out in case you want to test the fixes.


Top
   
PostPosted: Sat Mar 20, 2021 9:38 am 
User avatar

Joined: Sat Sep 15, 2018 5:22 am
Posts: 396
aluigi wrote:
Ah, the new beta is out in case you want to test the fixes.

thank you sir aluigi
everything works great, i think it can be release
but there is a minor problem (minor? don't know what's going on in code, so forgive me if i don't have good notion)
using filter request overwrite


Attachments:
name_test.zip [748 Bytes]
Downloaded 7 times
Top
   
PostPosted: Sat Apr 03, 2021 2:38 am 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 12088
That's Windows console that makes a mess.
Use {} instead of * and it will work: -f "{}.png"


Top
   
PostPosted: Mon Apr 05, 2021 1:06 pm 
User avatar

Joined: Sat Sep 15, 2018 5:22 am
Posts: 396
two problem

1) commenting
Code:
get MY_VAR_1 long 0#comment 1
get MY_VAR_2 long#comment 2

Error: invalid datatype long#comment at line 2

Last script line before the error or that produced the error:
2 get MY_VAR_2 long#comment 2


adding # next to the syntax will cause this problem, but not in file number
not a problem and can solve it just with one space before #, but i reported it anyway...

2) using -f (filter)
i think filter option not working as well in newer betas, for example, i can use -f "*file_00_*" in older verions, but in last beta, it's not working (maybe in current betas too)
and i used {} too... but didn't worked

please check batch files in my attached file
all of batch files works fine in older versions (for example: 0.9.1)


Attachments:
filter_test.zip [1.43 KiB]
Downloaded 3 times
Top
   
PostPosted: Mon Apr 05, 2021 5:35 pm 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 12088
1)
yeah not really a problem :)

2)
I don't why it may have worked in older versions but on Windows I have never seen asterisks working in arguments due to how they get interpreted by the console, no matter if they are enclosed in quotes (that's the crazy thing indeed).
As already suggested, use ever {} instead of *.

P.S.: beta no longer exists now, please refer to version 0.11 for any report


Top
   
PostPosted: Wed Apr 14, 2021 12:19 am 

Joined: Tue Apr 13, 2021 11:43 pm
Posts: 1
Keep getting a error when trying to extract a pak file in unreal tournament 4.

Code:
error in src\extra\xalloc.c line 618: xdbg_malloc()

It says Error: memory allocation problem Not enough memory resources are available to process this command.
Using latest versions of both. Should have plenty of memory running it off a mobile workstation.


Top
   
PostPosted: Wed Apr 14, 2021 11:23 am 
Site Admin
User avatar

Joined: Wed Jul 30, 2014 9:32 pm
Posts: 12088
@Theboy
It means the script is not compatible with your file.
The topic for any question/request/issue about UE4 is viewtopic.php?f=9&t=1005


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 569 posts ]  Go to page Previous 125 26 27 28 29

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited