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PostPosted: Mon Jul 26, 2021 9:49 pm 

Joined: Mon Jul 26, 2021 9:14 pm
Posts: 2
We need a tool that can take the cooked package files (.upk, .pck, etc) from Marvel Heroes Omega game files and convert them to packages that can be opened in the UDK IDE.

The original developers may have used a custom UE3 engine.

I'm not interested in extracting individual assets, we want to be able to load maps with all the assets in place....reassembling maps from the individual assets would be a prohibitive amount of work.

Let me know if you are interested.


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PostPosted: Fri Aug 06, 2021 7:28 am 

Joined: Fri Aug 06, 2021 7:17 am
Posts: 1
Maybe can I do it. though What if Gazillion Entertainment or Marvel Int. Claims the copyright?


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PostPosted: Sat Aug 07, 2021 2:54 am 

Joined: Mon Jul 26, 2021 9:14 pm
Posts: 2
Vintz wrote:
Maybe can I do it. though What if Gazillion Entertainment or Marvel Int. Claims the copyright?


Going to PM you regarding this.


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