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Yu-Gi-Oh! The Duelists of the Roses from ps23dformat
https://zenhax.com/viewtopic.php?f=17&t=11395
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Author:  alexw [ Thu May 09, 2019 5:28 am ]
Post subject:  Yu-Gi-Oh! The Duelists of the Roses from ps23dformat

Hello,

I've been looking to extract and convert the assets from Yu-Gi-Oh! DOR for a long time, finally after some research I came across QuickBMS, this site and the post/tutorial related to it from the old ps23dformat forum, after some digging around with the archive and backups of the site I finally got some models extracted but since the script was unfinished and I'm new to all of this I was wondering if someone could help me out to get the scripts working, at the moment they seem to produce a flatted 3ds model with all the vertex collapsed in a weird way, I've attached all the files that were originally on the wiki as well the tutorial itself, any help is greatly appreciated.

Also, being a little off topic, I've been looking into resources about RE file formats, It'll be great if anyone could point to some good starting point tutorials/articles, I do have a programming background but mostly web and would like to start out doing some learning on the topic.

Here's the original link from the wiki:
https://web.archive.org/web/20170419052 ... +the+Roses

Appreciate you all for taking the time to read this,
Salutations, Alex.

Attachments:
File comment: sample model
blue-eyes-white-dragon.zip [239.66 KiB]
Downloaded 23 times
File comment: File format notes
types.zip [2.63 KiB]
Downloaded 18 times
File comment: Tool mentioned in the tutorial
IntToFloat Converter.zip [8.87 KiB]
Downloaded 19 times
File comment: The unfinished script
YUGIOHmeshTo3dsBeta.bms [34.91 KiB]
Downloaded 40 times
yugimeshconvert.bms [1.33 KiB]
Downloaded 34 times
rosesmonsterextract.bms [247 Bytes]
Downloaded 24 times

Author:  XendrickBlue [ Fri Jul 05, 2019 1:17 am ]
Post subject:  Re: Yu-Gi-Oh! The Duelists of the Roses from ps23dformat

So I did try the method you were trying but I had much better luck just manually ripping from the game. I found out a way to do it though if you wanted to try this method.

https://www.vg-resource.com/thread-35751.html

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