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Unity 3d Assets files https://zenhax.com/viewtopic.php?f=17&t=12 |
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Author: | offering7866 [ Sat May 12, 2018 2:02 am ] |
Post subject: | Issues with Ripping Multiple Files in UnityEX |
Does anyone know how to rip multiple files in UnityEX? I can only extract the contents from a compressed Unity3D file one at a time with this program. |
Author: | morefun1314 [ Mon Feb 11, 2019 8:10 am ] | ||
Post subject: | Re: Unity 3d Assets files | ||
Hi.i want to translate "beat saber" to my launguage,but i can't find any font file,it seems use texmesh,only font texure,i don't know how to edit it.can you help me. thanks! here is game link: https://store.steampowered.com/app/620980/Beat_Saber/
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Author: | Rulesless [ Mon Apr 27, 2020 1:55 am ] | ||
Post subject: | Re: Unity 3d Assets files | ||
Can I edit a MonoBehaviour .dat only in hexadecimal? The attached file is from "PC Building Simulator". Thanks
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Author: | douchi [ Thu Sep 03, 2020 3:08 am ] |
Post subject: | Re: Unity 3d Assets files |
Acewell wrote: you just click File>Open and select as many unity files you want, then in the dialog press Open and wait for load all. then you can sort by type in the GUI and select the first and hold shift and select the last to select all of that type or select only what you want with ctrl + click and use the plugins to export to usable files. ![]() edit if you are working with assetbundle files that only open 1 at a time you can batch extract all those to assets files that you will be able to batch open with UABE afterward. you need 2 files for this: (well i'll just post what i use ![]() 1. batch.txt file with this in it Code: +DIR C:\temp 2. UABE.bat file with this in it Code: AssetBundleExtractor.exe batchexport batch.txt i have those 2 files next to the AssetBundleExtractor.exe and i use a folder named "temp" located in C:\ to drop the assetbundle files into, then i just run the UABE.bat file to export the .assets files from them to that same temp folder,and from there you can batch open those in UABE. ![]() Hello, I used this batch method and successfully opened the file in batch. However, when exporting PNG images, you will be prompted [unable to open the streamed data file! Unable to convert the texture data!] https://mega.nz/file/qyIBFQCL#sQqI8WZAd ... hSnoSR8Rqg |
Author: | suyaku92 [ Fri Oct 02, 2020 3:06 am ] | ||
Post subject: | Re: Unity 3d Assets files | ||
hello Aluigi, when i try to extract this .ab file with unity3d_webplayer.bms, I got this error: Code: - signature of 8 bytes at offset 0x00000000 doesn't match the one unity.bms is not lucky either: Code: Error: incomplete input file 0: D:\Workspace\DUO\quickbms\charlotte001_body.ab I understand that your scripts does not support this unity version, Could you please help me on this one? Thanks in advanced!
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Author: | JesWhite [ Sun Jan 31, 2021 9:44 am ] |
Post subject: | Re: Unity 3d Assets files |
hi, i can not extract it... Extracted but problem is import. UnityFS file extracted with AssetStudio but i need to import again for localization. How can i do? |
Author: | Hexaae [ Fri Feb 19, 2021 11:08 am ] |
Post subject: | Re: Unity 3d Assets files |
JesWhite wrote: hi, i can not extract it... Extracted but problem is import. UnityFS file extracted with AssetStudio but i need to import again for localization. How can i do? See if this can help: viewtopic.php?f=12&t=14147 |
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