[GUIDE] Basic VGM ripping
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Author:  AlphaTwentyThree [ Tue Jan 11, 2022 9:52 am ]
Post subject:  [GUIDE] Basic VGM ripping

Hello folks,

somehow I feel the need to talk about VGM ripping. I've been doing it actively for about 12 years now and as you can imagine, I've gathered "some" experience.
I can give you some basic guides for different platforms, audio and video formats, file types and developers/publishers. I can upload samples, screenshots, spectral analysis, character distributions and so on. The platforms I'm experienced in (apart from DOS, gathering experience in brackets):
Sony: PSX, PS2, PS3, PSP
Nintendo: Gamecube, Wii, (WiiU, Switch)
Microsoft: Xbox, Xbox 360
SEGA: Saturn, SEGA CD, (Dreamcast)

IF you're interested that is. Post here if you want to see something like this and I'll start.

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