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PostPosted: Thu Sep 13, 2018 9:42 pm 

Joined: Fri Nov 03, 2017 8:31 pm
Posts: 14
Latest version: 0.3

DQXIHook is the DLL wrapper used in the DQXI Orchestration 0verhaul Mod, which hooks the game to allow loading unpacked/loose files from disk instead of from the Data.pak file (which is used in OOM to change the sound files used the game, but any kind of file in the .pak can be replaced with it)

It also enables usage of the in-game console, so now you can change console variables (graphics settings etc) and use commands at runtime, simply by opening the console with the console key.

The latest download is found just below, just click on the the DQXIHook_0.x.zip link. The included readme explains a lot more about the hook, modding other kinds of files, troubleshooting, etc.


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DQXIHook_0.3.zip [13.85 KiB]
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Last edited by infogram on Tue Sep 25, 2018 8:03 am, edited 4 times in total.
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PostPosted: Fri Sep 14, 2018 2:06 am 

Joined: Mon Jan 26, 2015 8:39 pm
Posts: 23
Looking forward to testing this out.


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PostPosted: Tue Sep 25, 2018 6:37 pm 

Joined: Tue Sep 25, 2018 5:58 pm
Posts: 1
for the test, i changed default font file to chinese font file
// FONT_Garrick, FONT_Garrick_Bold, FONT_Garrick_Bold_Movie
//Except for these files, Other modified files (chinese image, font) work well with dqxihook

sure, this chinese font file is correct with patch translated to chinese version.. this file is packed in data_chs.pak

i just unpacked file with quickbms(dragon qeust xi.bms) and this file moved to directory \Game\Content\Fonts but cant play

game coz show error "serial size mismatch" do you have any infomation?

also uasset,uexp file can't import ue4 editor..maybe because i think different ue4 engine version or this file is custom

format..so What ue4 engine version is Dragon Quest xi? Sadly only fix with hex editor?

If i don't get any information at here, should I just disassemble the exe file?


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PostPosted: Tue Sep 25, 2018 10:12 pm 

Joined: Fri Nov 03, 2017 8:31 pm
Posts: 14
sunlightface wrote:
for the test, i changed default font file to chinese font file
// FONT_Garrick, FONT_Garrick_Bold, FONT_Garrick_Bold_Movie
//Except for these files, Other modified files (chinese image, font) work well with dqxihook

sure, this chinese font file is correct with patch translated to chinese version.. this file is packed in data_chs.pak

i just unpacked file with quickbms(dragon qeust xi.bms) and this file moved to directory \Game\Content\Fonts but cant play

game coz show error "serial size mismatch" do you have any infomation?

also uasset,uexp file can't import ue4 editor..maybe because i think different ue4 engine version or this file is custom

format..so What ue4 engine version is Dragon Quest xi? Sadly only fix with hex editor?

If i don't get any information at here, should I just disassemble the exe file?

The .uexp for it might be NOT'ed, I made a tool to fix that here: viewtopic.php?p=38247#p38247

DQXI is 4.13.1 afaik, but there's some things ported from later versions like "Event Driven Loader" that came from 4.14.. really dunno why they couldn't port the better TAA over too, oh well.


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PostPosted: Sat Oct 06, 2018 11:19 pm 
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Joined: Fri Sep 14, 2018 4:15 pm
Posts: 2
Have you had the chance to look into the issues umodel has with the models and textures? Until this is worked out we won't be able to do much ^.^
I'll have to port all my texture mods to use this if possible :)
Thanks for all your hard work!

_________________
(my twitter!)


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PostPosted: Wed Oct 17, 2018 5:55 pm 

Joined: Wed Oct 17, 2018 5:53 pm
Posts: 1
Latest patch broke the DQXIHook, can you look into updating it?


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