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CoD ghosts on xbox 360(and xbox one) network protocol https://zenhax.com/viewtopic.php?f=18&t=143 |
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Author: | superbadkid [ Wed Sep 10, 2014 10:34 am ] |
Post subject: | CoD ghosts on xbox 360(and xbox one) network protocol |
Hello, Just wondering if people knew if the protocol was encrypted or compressed? I'm essentially looking for header information in each in game packet. But I can't see anything in common other than the first 4 bytes. Bytes 1,2,3 are always the same. And byte 0 is always 0x_f. So the blank changes occasionally. This is true for the client and the server. There appears to be a game start-up, that always has 0x00000000 as the first word. Any info on the protocol would be much appreciated. |
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