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 Post subject: Magicka 2 (PC, *.unit)
PostPosted: Fri Sep 28, 2018 5:17 am 

Joined: Sun May 31, 2015 2:23 am
Posts: 298
I was hoping the format would be identical to Wizard Wars which already has a noesis script, but unfortunately it's slightly different and can't be viewed in noesis. Can anyone help me?
https://www.dropbox.com/s/xzjw24x5i5fltfw/UNIT.zip?dl=0


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PostPosted: Mon Oct 01, 2018 12:13 am 

Joined: Sun May 31, 2015 2:23 am
Posts: 298
Oh, sorry, forgot to include the Wizard Wars noesis script for reference.

https://www.dropbox.com/s/xkg110k5dvrg8 ... it.py?dl=0


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PostPosted: Wed Oct 10, 2018 8:52 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 298
Sorry to bump but this is something I really need help with. I have the textures figured out, just not the models. I really need to get these somehow. Simple OBJ with UV's is fine. I don't need rigging.


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PostPosted: Thu Oct 18, 2018 3:32 am 

Joined: Sun May 31, 2015 2:23 am
Posts: 298
I also realized there exists a blender script for Wizard Wars, but it also does not work on Magicka 2's models. Perhaps someone could update it to do so?

https://www.dropbox.com/s/cduifwzq5fs4x ... D.zip?dl=0


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