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PostPosted: Wed Apr 03, 2019 12:57 am 

Joined: Sun May 31, 2015 2:23 am
Posts: 332
All right for the past week and a half I've been looking for a solution on how to properly extract the models and textures from this game, and I've not been able to find anything useful. The furthest I've gotten is getting the files down to 'base' formats. Models are WMB's, and Textures are locked in DTT's which extract to WTB's. Now, In my searching I've found that at one point there were Bayonetta-related tools which handled these formats for 360. However any links to said tools are inert or entirely fabricated. I need a way to get the models and textures from these files in at least OBJ's with UV's and something like DDS or PNG. Here are the sample files of one of the specific characters I need.

https://www.dropbox.com/s/c9zb11ovy7epd ... B.zip?dl=0


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