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 Post subject: Re: Mortal Kombat 11
PostPosted: Sat Jan 11, 2020 1:35 pm 

Joined: Tue Jul 24, 2018 8:52 am
Posts: 365
People can never just get along.


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 Post subject: Re: Mortal Kombat 11
PostPosted: Sun Oct 04, 2020 12:03 am 

Joined: Sun Aug 23, 2020 1:47 pm
Posts: 14
Is it possible to get a tool to repackage the extracted files?

The extraction tool works really well.


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 Post subject: Re: Mortal Kombat 11
PostPosted: Tue Oct 27, 2020 3:21 pm 

Joined: Sun Aug 23, 2020 1:47 pm
Posts: 14
id-daemon wrote:
New test version:
- face morphs exported
- skeletal models mirrored

Image


ID-Daemon,

Apologies for bumping an old topic, but would you happen to have a repacking tool for MK11 XXX files? Your extractor works really well, but I would like to import the XXX back in the game with my changes.

Thanks.


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 Post subject: Re: Mortal Kombat 11
PostPosted: Tue Oct 27, 2020 4:24 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 942
no i dont plan it


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 Post subject: Re: Mortal Kombat 11
PostPosted: Tue Oct 27, 2020 10:45 pm 

Joined: Sun Aug 23, 2020 1:47 pm
Posts: 14
id-daemon wrote:
no i dont plan it


OK. Thanks for answering though.


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