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PostPosted: Wed Oct 13, 2021 1:09 pm 

Joined: Thu Apr 01, 2021 3:16 am
Posts: 2
hello everyone, so im trying to extract some models from FMA2, and im having a issue with vertices, i feel like the the vertex order must be inverted for the model to be displayed correctly, as you can see in this screenshot:

Image

Image

the UV data came out nice
Image

"object.bin" is the file i modified to display like the screenshots above, OGobject is the original file.

any help would be much appreciated! thanks in advance.


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