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 Post subject: Sudden Attack .ltb
PostPosted: Sat Jul 16, 2016 4:54 am 

Joined: Thu Jun 16, 2016 11:02 am
Posts: 58
problem solved! :D thanks AceWell


Last edited by onelove1210 on Fri Sep 16, 2016 4:48 am, edited 3 times in total.

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 Post subject: Re: Encrypt .LTB
PostPosted: Sat Jul 16, 2016 7:43 am 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 12321
Moved in the correct section, doesn't seem encrypted.


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 Post subject: Sudden Attack .ltb
PostPosted: Sat Jul 16, 2016 9:19 am 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 706
first submesh in anna.ltb :D
Image

0xa9 - 4 bytes - number of vertices
0xad - 4 bytes - face count (multiply this by 3 to get actual number)


Last edited by Acewell on Sun Jan 29, 2017 4:27 pm, edited 1 time in total.

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 Post subject: Re: Encrypt .LTB
PostPosted: Sat Jul 16, 2016 10:23 am 

Joined: Thu Jun 16, 2016 11:02 am
Posts: 58
Acewell wrote:
first submesh in anna.ltb :D

0xa9 - 4 bytes - number of vertices
0xad - 4 bytes - face count (multiply this by 3 to get actual number)


Great! Could you mind showing me the comparison of anna.ltb and yukata.ltb? idk why anna.ltb can't be opened by any software like yukata.ltb can be :(


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 Post subject: Re: Encrypt .LTB
PostPosted: Sat Jul 16, 2016 1:15 pm 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 706
I see 3 new mesh types using the 3 old mesh IDs from wolfteam_ltb.py and ZuOnline_ltb.py by finale00, these were the only scripts that worked with your yukata_red.ltb sample. i did modify the wolfteam_ltb.py script to open your anna.ltb model but this script will not work with the yukata_red.ltb model and having both scripts active in the folder will create conflict so it needs a new name which i'll call SuddenAttack_ltb.py and you will need to move the other script out of the folder when using this one. :)

*updated July 20, 2016*
Attachment:
fmt_SuddenAttack_ltb.zip [1.88 KiB]
Downloaded 643 times


i just guessed about where the normals position was when i set up the new types but they look ok to me :D


i have updated a version of this script on Xentax here
http://forum.xentax.com/viewtopic.php?p=128818#p128818
i didn't want to remove the script above because i couldn't test it on the samples in this thread since the links are dead. :)


Last edited by Acewell on Sat Apr 29, 2017 2:30 am, edited 2 times in total.

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 Post subject: Re: Encrypt .LTB
PostPosted: Sun Jul 17, 2016 3:40 am 

Joined: Thu Jun 16, 2016 11:02 am
Posts: 58
Thanks for your help :D I know that, the wolfteam script can't open the oldest model, just some files so i usually open by Lithtech.py.
I tested your plugins, it worked well :D but some files still cant be imported.
Yesterday, i updated SA and have some 9/2015 - 2016 files, which couldn't be imported by 3 scripts and got an error: File could not be previewed. I think the structure of those files are changed. Hope you to help me one more time :D I really appreciate your support

Edit: problem solved


Last edited by onelove1210 on Sun Jul 17, 2016 1:52 pm, edited 3 times in total.

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 Post subject: Re: Encrypt .LTB
PostPosted: Sun Jul 17, 2016 4:37 am 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 706
ZuOnline_ltb.py opens your yukata_red.ltb, blue_bear_band_youtube.ltb, and classicblue.ltb samples
WolfTeam_ltb.py opens your yukata_red.ltb, blue_bear_band_youtube.ltb, and classicblue.ltb samples
fmt_SuddenAttack_ltb.py opens your anna.ltb and rayyang.ltb samples
LithTech_ltb.py wouldn't open any of them

all of those scripts use the same type checks and you cannot have them in the python folder all at the same time
because Noesis will error if the model doesn't pass the first one it reads from.
you will need to swap them out as needed :)


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 Post subject: Re: Encrypt .LTB
PostPosted: Sun Jul 17, 2016 8:16 am 

Joined: Thu Jun 16, 2016 11:02 am
Posts: 58
Yes, I know, I just used 1 plugins due to what kind of files
That is my mistake, sorry and thank you so much for your support :D

Edit: problem solved


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 Post subject: Re: SA .LTB
PostPosted: Wed Jul 20, 2016 2:08 pm 

Joined: Thu Jun 16, 2016 11:02 am
Posts: 58
I need your help again, your plugin worked well with characters, but with weapons seem like different:
Same name but different model :D


Attachments:
LTB.zip [612.31 KiB]
Downloaded 358 times
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 Post subject: Re: SA .LTB
PostPosted: Wed Jul 20, 2016 4:00 pm 
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Joined: Fri Aug 08, 2014 1:06 am
Posts: 706
i was wondering when that type 1 submesh would come creeping around and there it is,
i added it to the script and updated the download in the post here
viewtopic.php?p=15345#p15345

:D


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 Post subject: Re: SA .LTB
PostPosted: Thu Jul 21, 2016 12:33 am 

Joined: Thu Jun 16, 2016 11:02 am
Posts: 58
thank you so much :D


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 Post subject: Re: SA
PostPosted: Sun Jan 29, 2017 1:15 pm 

Joined: Tue Apr 14, 2015 10:08 am
Posts: 1
Hello, I'm sorry for the bump, but how did you managed to extract the rez archives of sudden attack?


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