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PostPosted: Sat Jan 12, 2019 4:38 pm 
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Joined: Thu Nov 02, 2017 1:53 pm
Posts: 41
Image Image

What is the problem?
I've been exporting this way before. (Perhaps the names of the folders may be different.) I can't even Dump. because it is already exporting 0 thing. ( I didn't mark Ebx, resources, chunks. The dick doesn't change. )
After the update to the game I wanted to export Obi-wan. But I can't.

Could it be due to the program you created? For example, due to different symbols between countries. ( I live in Turkey. and Pc's language.) This problem has happened to me many times before. I am not sure. (Previously, I exported with the old version of exports.)
Or a more simple explanation.


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PostPosted: Sat Jan 12, 2019 6:35 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 880
UFBE is not working with SWBF2 anymore after recent updates.


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PostPosted: Sat Jan 12, 2019 6:59 pm 
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Joined: Thu Nov 02, 2017 1:53 pm
Posts: 41
id-daemon wrote:
UFBE is not working with SWBF2 anymore after recent updates.


Damn it. This is bad news, It was a big disappointment for me.
Do you have a chance to update this tool? (soon or later) I'd really like this to happen.

But I've seen Obi-Wan's SMD files in your files. This is really interesting. Another update after the Obi/GG Update?


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PostPosted: Mon Jan 14, 2019 3:57 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 880
people got files with some new python script


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PostPosted: Mon Jan 14, 2019 4:39 pm 

Joined: Wed Mar 23, 2016 5:11 am
Posts: 64
TSelman61 wrote:
Do you have a chance to update this tool?

BFV and SWBF2 have same format now and there is a new script that works for both, more info is here: http://forum.xentax.com/viewtopic.php?f=10&t=19074
Since you already are a member there I am surprised you haven't found the info already, everything you need is posted in more than one topic/thread.


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PostPosted: Mon Jan 28, 2019 3:38 pm 

Joined: Mon May 25, 2015 11:51 am
Posts: 1
Anthem seems to be using a different format as well. Python script is not working. Anyone working on it perhaps or willing to take a look?


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PostPosted: Sat Feb 02, 2019 9:16 pm 

Joined: Sat Feb 02, 2019 8:59 pm
Posts: 1
stalja wrote:
Anthem seems to be using a different format as well. Python script is not working. Anyone working on it perhaps or willing to take a look?


I'm not well versed in all of the this but I used the beta version DragonUnPACKer v5.7.0 and scanned with HyperRipper which dumps some .669 files. Not sure where to go from there, DragonUnPacker has that format classified under "audio" in the ripper settings but I haven't been able to play any of them, probably modified, I don't know.

Haven't been able to get anywhere with Frosty Tool Suite as AnthemDemo is not supported, nor have I been able to succesfully use quickbms with the Frostbite script, UFBE (Universal Frostbite Extractor), or swbf2_bfv_dumper. The public demo was just made available January 25th though.


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PostPosted: Sun Feb 03, 2019 4:55 pm 

Joined: Thu Sep 13, 2018 6:38 pm
Posts: 78
Anthem doesn't a new format for the archives afaik.
Just they got rid of the .CAT files.
Now what is different is the EBX format. Apparently that is completely different.
Galaxyman2015 is considering a read-only profile for Frosty Editor once the game comes out but idk.


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PostPosted: Wed Feb 27, 2019 10:36 am 

Joined: Wed Jan 03, 2018 8:53 pm
Posts: 2
any news about anthem related tools?


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PostPosted: Wed Feb 27, 2019 3:25 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 880
if they have distorted faces, i can look into it


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PostPosted: Wed Feb 27, 2019 7:06 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 880
Dooku & Anakin fixes


Attachments:
CountD_Anakin.rar [13.1 KiB]
Downloaded 124 times
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PostPosted: Sat Apr 13, 2019 12:00 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 880
Tool for DAI individual morphs.

It will allow you to extract about 400+ morphs for each type of face.
All kind of face parameters, like eyes/ears/nose size/position etc etc will be there.
Works same as DAI morph tool, just instead of .morphresource, 3rd parameter is .morphtarget resource. For example:

Fb_DAI_morphtarget.exe mt_basa_hf.meshset hf_skeleton.ebx humanfemaletargets.MorphTargetsResource

Many morphs require bone moving (which changes the mesh shape). To do this, you have to apply the small _ani.smd file to the morphed mesh.

Image


Attachments:
Fb_DAI_morphtarget.rar [13.97 KiB]
Downloaded 65 times
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PostPosted: Sun Apr 14, 2019 8:05 am 

Joined: Wed Nov 15, 2017 1:30 am
Posts: 61
Nik Burnt wrote:
any news about anthem related tools?


There is this one here, but I can't get it to work since I suck at any of these type of exporters, even python which I like.

AnthemTool by xyrin88


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PostPosted: Sun Apr 28, 2019 3:34 pm 

Joined: Thu Sep 13, 2018 6:38 pm
Posts: 78
Okay so Anthem does seem to have slightly distorted faces. They use faceposers.
I can send over some things to maybe help look into extracting them.
Anyone could do it now seeing as Frosty Editor has a read only profile for the game now.

EDIT: I'm not quite sure how the system works here.
There's a couple file types here that seem interesting.
"DynamicMorphHeadData" "PcaCompomentGeometry" "DefaultGeometryModifier"


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PostPosted: Fri Sep 06, 2019 5:47 am 

Joined: Wed Nov 15, 2017 1:30 am
Posts: 61
There is this tool for Frostbite Engine games, sadly Anthem is broken with its latest update.

https://frostytoolsuite.com


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