A big update to the scripts! [gs] [pak]
Everything should work fine now.
Meshes, uvs, textures, bones, weights. In order to have textures, also install fmt_wii_tpl.py
from my repo
Also there are optional vertex colors. To enable them, change
vertex_colors = 0
vertex_colors = 1
in the beginning of the script and brace yourself for possible weirdness in the preview window. (Likewise, you can disable textures with textures = 0
I used GBALZSS to decompress the CMP files (worked for both games), altho u have to do it via command prompt
gbalzss_compressor_tool>gbalzss.exe d [filename.cmp] [newfilename.pak]
To decompress and unpack all the files in the folder and subfolders, you can create a batch file with
for /R %%f in (.\*.cmp) do call gbalzss.exe d "%%f" "%%f.pak"
for /R %%f in (.\*.pak) do call "PathToNoesis\Noesis.exe" ?cmode "%%f" "%%f_files/"
Don't forget to drop gbalzss executable into the folder or specify the full path to it.