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PostPosted: Sun Jun 24, 2018 8:41 am 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 817
Yakuza 6/Yakuza 0/Kiwami 2/Hokuto ga Gotoku PS4/PS3/PC tools.
May work with other games. Supports skinned and static models, level assets.

Drop GMD file onto the tool and it will export model as ASCII and skeleton as SMD.
ASCII will have extended info for correct bone rotations. Noesis plugin that reads them is included.

Up to 3 UV pairs supported in ASCII
Image

cloth and hair bones will also work:
Image

Image


Attachments:
Yakuza6.rar [26.29 KiB]
Downloaded 48 times


Last edited by id-daemon on Wed Aug 08, 2018 9:24 am, edited 3 times in total.
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PostPosted: Sun Jun 24, 2018 12:14 pm 

Joined: Wed Dec 17, 2014 4:34 pm
Posts: 11
WOW!!!! U r Amazing. :)


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PostPosted: Sun Aug 05, 2018 6:10 pm 

Joined: Sun Mar 22, 2015 7:09 pm
Posts: 817
Tool updated. Support for models with 65k+ vertices.
Yakuza 0 support (use be (big endian) version).
Probably will work with any game on that engine now.

Image


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