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 Post subject: Identity V (*.dat)
PostPosted: Wed Sep 19, 2018 3:46 am 

Joined: Sun May 31, 2015 2:23 am
Posts: 369
This is kinda confusing. Judging by strings inside these files, they're clearly models, I just need to get a way to convert them to something useful

https://www.dropbox.com/s/pzneffj6k41p4 ... T.zip?dl=0


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 Post subject: Re: Identity V (*.dat)
PostPosted: Thu Sep 20, 2018 4:33 am 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 74
It uses the NeoX Engine, but it has another file extension.

Just rename the .dat to .mesh with the Total Commander's multi rename tool and you can open it with the 3D Object Converter v6.538.

Just install or use the portable version of v6.50 and use the Help/Check for updates... function to get it (v6.538).

Unfortunately your content has texture files with .dat extension also!

http://3doc.i3dconverter.com


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 Post subject: Re: Identity V (*.dat)
PostPosted: Thu Sep 20, 2018 10:20 pm 

Joined: Sun May 31, 2015 2:23 am
Posts: 369
Any alternative converter options that don't require me to shell out 60 bucks just to convert the two models I want without holes in them? It's an amazing program I'll admit but currently I can't afford to blow 60 bucks on a program I'll rarely use.


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 Post subject: Re: Identity V (*.dat)
PostPosted: Fri Sep 21, 2018 10:57 am 

Joined: Wed Nov 15, 2017 1:54 pm
Posts: 68
My Netease Viewer seems to work with this game. You can download it here : http://forum.xentax.com/viewtopic.php?f=16&t=17982

Image


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 Post subject: Re: Identity V (*.dat)
PostPosted: Fri Sep 21, 2018 3:04 pm 

Joined: Wed Nov 12, 2014 1:46 pm
Posts: 74
Doctor Loboto wrote:
Any alternative converter options that don't require me to shell out 60 bucks just to convert the two models I want without holes in them? It's an amazing program I'll admit but currently I can't afford to blow 60 bucks on a program I'll rarely use.


It costs 50 USD only (lifetime license), but the choice is yours. ;)


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 Post subject: Re: Identity V (*.dat)
PostPosted: Thu Mar 18, 2021 12:13 am 

Joined: Thu Mar 18, 2021 12:12 am
Posts: 1
akderebur wrote:
My Netease Viewer seems to work with this game. You can download it here : http://forum.xentax.com/viewtopic.php?f=16&t=17982

Image

what file did you select to rip the models?


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 Post subject: Re: Identity V (*.dat)
PostPosted: Thu Mar 18, 2021 2:21 am 

Joined: Tue Jul 24, 2018 8:52 am
Posts: 501
@Karpati

Nice work on the updates. Happy to see your still providing new formats after all this time :D


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