I used bone setup matrice as first frame of animation.
But i don't know how to join this matrice with values from rotation and position list.
Why we need join that matrices?..I think we just need iterate the rotation list and position list, find frame and insert Location, Rotation at that frame for each bone in animation list.Sorry, I don't have good knowledge about 3d
I uploaded another sample for you, this time is a Cat in game.And I believe the file MNK10001220.ani is walking animation of Cat
And this is video https://1drv.ms/v/s!AtK3xgihMkhwhIlYcViI-obfPDo8hg
demonstrate real Cat walking in game.
I think above info is useful for you
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