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 Post subject: Re: Apex Legends .MSTR
PostPosted: Thu Mar 14, 2019 6:12 pm 

Joined: Sat Feb 16, 2019 10:29 pm
Posts: 16
If the audio is in fact binka encoded I don't know why Maschine would be able to read it... I don't have the software though, so that's up to someone else to verify.

I'm looking into the dll files and the way Titanfall 2 call the dlls (Apex is packed). I don't have much knowledge in audio encoding though, so I'm not making a fast progress.


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 Post subject: Re: Apex Legends .MSTR
PostPosted: Fri Mar 15, 2019 7:13 am 

Joined: Sun Apr 10, 2016 3:54 pm
Posts: 19
I agree, i'm certain its a troll post.

I appreciate all the work you've put into this, regardless of time as long as some or any progress is made is good enough for me and any other people looking for the audio of these games.

and like I said we're so close, we just need that AH HA! moment. I just wish there was more that I could do.


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