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PostPosted: Mon May 11, 2020 6:16 pm 

Joined: Sat Mar 24, 2018 9:58 pm
Posts: 8
I was dealing with Streets of Rage 4 audio files.
There is a data folder, which contains 430 .wem files (example: 32278839.wem), all music sections from all songs of the game.
I could convert them into .ogg with no problems.

I wanted to know if there is some way to track the original names of these files (I don't know, like, Stage_6_intro or something like that).
I read that in these cases, the game often comes with some .xlm or .json file inside this folder with all the info about events and their tracks triggered with those events.
But there isn't any in this one: https://imgur.com/iUNyDFU
Although, there is a Music.bnk, I thought it was this one, but its size is just 1kb.

Yes, I can simply listen to all files one by one and identify them like that. But well, I just wanted to know if there was some way to make things easier.

Thanks.


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PostPosted: Tue May 19, 2020 6:24 pm 
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Joined: Sun Dec 27, 2015 10:22 pm
Posts: 119
Unfortunately wwise only stores its track names/bank names in "soundinfobank.xml" normally, so unless you have one of those files, there is no way to grab the original names otherwise. (Unless it may store somewhere else? Haven't heard other than the xml file though)


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