Grettings! Since there's no way to extract data from the *.pak files yet (they are encrypted and require a key to be unpacked), I did a memory dump of the game and was able to extract a lot of *.wav files using AlphaTwentyThree's WAV scanner script.
Since the game uses Wwise as its audio engine I figured the files would work with ww2ogg, but they are actually IMA ADPCM files. I tried to use HCS's ima_rejigger5 tool, but when the files are converted, the output files' duration are ~1-3 seconds long, although they are still audible.
Here are some samples varying in size for if somenone wants to take a look. Thank you in advance for any help!https://www.mediafire.com/file/8qg392m1 ... samples.7z