ZenHAX

Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Thu Aug 05, 2021 8:48 am

All times are UTC




Post new topic  Reply to topic  [ 6 posts ] 
Author Message
 Post subject: Extracting BNK Files
PostPosted: Thu Jun 10, 2021 8:13 am 

Joined: Thu Jun 10, 2021 8:09 am
Posts: 3
Was able to extract Days Gone thanks to the Quickbms script and now am hoping to take a look inside the BNK files to get at in game audio. I tried Ravioli Game Tools which gave me 100's of .WEM files under 20kb which appear to carry no sound.

What is the recommended method to extract BNK files and eventually get these files down to .wav?


Top
   
 Post subject: Re: Extracting BNK Files
PostPosted: Fri Jun 11, 2021 9:53 pm 
User avatar

Joined: Mon Nov 23, 2020 6:01 pm
Posts: 64
Can you post a sample bnk file?

_________________
"You now stand on the cusp of two realities, about to leave all that you know behind. I have called many mortals here in ages past to call forth judgement and test the spirit in the hearts of men."


Top
   
 Post subject: Re: Extracting BNK Files
PostPosted: Mon Jun 14, 2021 11:01 pm 

Joined: Thu Jun 10, 2021 8:09 am
Posts: 3
DKDave wrote:
Can you post a sample bnk file?


Sure, please see link.

https://easyupload.io/19cktz


Top
   
 Post subject: Re: Extracting BNK Files
PostPosted: Tue Jun 15, 2021 11:38 am 
User avatar

Joined: Mon Nov 23, 2020 6:01 pm
Posts: 64
Ah, I can see the issue. They're not .wem files, but ATRAC3.

You can use this script to extract them with proper filenames. They should play in Foobar with vgmstream.

Attachment:
bnk.zip [373 Bytes]
Downloaded 37 times

_________________
"You now stand on the cusp of two realities, about to leave all that you know behind. I have called many mortals here in ages past to call forth judgement and test the spirit in the hearts of men."


Top
   
 Post subject: Re: Extracting BNK Files
PostPosted: Wed Jun 16, 2021 4:14 pm 

Joined: Thu Jun 10, 2021 8:09 am
Posts: 3
DKDave wrote:
Ah, I can see the issue. They're not .wem files, but ATRAC3.

You can use this script to extract them with proper filenames. They should play in Foobar with vgmstream.

bnk.zip


That worked wonderful thank you so much for your help. :D

Appreciate your time.


Top
   
 Post subject: Re: Extracting BNK Files
PostPosted: Wed Jun 30, 2021 2:43 pm 

Joined: Thu Oct 03, 2019 11:33 am
Posts: 13
Hi, I'm trying to extract these Bank from MotoGP20, but when I have the vgmstream files, I get this message from foobar2000:

Unable to open item for playback (Unsupported format or corrupted file)

I have installed the plugin:

foo_input_vgmstream.fb2k-component

and in the folder where the files are I have the TXTH.

Could you help me or tell me what I'm doing wrong?

Thanks!


https://mega.nz/file/I4xl2YLb#R-hqJ4psC ... X9eHPciojQ


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 6 posts ] 

All times are UTC


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited