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PostPosted: Mon Dec 27, 2021 9:05 am 

Joined: Thu Feb 23, 2017 10:39 am
Posts: 114
So, I'm trying to get the music out of the PC release of Baldur's GAte dark alliance. I thought it would be the same as the GC release, but it is not. In fact I can't even see the audio files anymore. Has anyone glanced at it, by chance?


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PostPosted: Sat Jan 01, 2022 7:52 am 

Joined: Sat Aug 09, 2014 11:21 am
Posts: 909
I'll take a look


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PostPosted: Sat Jan 01, 2022 9:20 am 

Joined: Sat Aug 09, 2014 11:21 am
Posts: 909
Phew, headerless IMA ADPCM streams inside the *.v* files. I'm pretty much out - no idea how to construct a working IMA header.
If anyone wants to give it a shot, here's an example.


Attachments:
smlcave3.7z [4.37 MiB]
Downloaded 96 times
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PostPosted: Mon Jan 03, 2022 10:41 am 

Joined: Thu Feb 23, 2017 10:39 am
Posts: 114
AlphaTwentyThree wrote:
I'll take a look


Hey, long time no see! How have you been! Thank you!


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PostPosted: Mon Jan 03, 2022 7:34 pm 

Joined: Sat Aug 09, 2014 11:21 am
Posts: 909
I guess I've covered every human emotion there is during the last years...
Maybe nobody would have guessed back then after a year or two but I'm finally coming back to the scene. :)

If you have any IMA ADPCM samples with different frequencies and channels, feel free to dm me. Been searching for a way to finally get these to play back then and still now. Already have some header-less streams sitting on my hdd. ;)


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PostPosted: Tue Jan 04, 2022 9:41 am 

Joined: Thu Feb 23, 2017 10:39 am
Posts: 114
AlphaTwentyThree wrote:
I guess I've covered every human emotion there is during the last years...
Maybe nobody would have guessed back then after a year or two but I'm finally coming back to the scene. :)

If you have any IMA ADPCM samples with different frequencies and channels, feel free to dm me. Been searching for a way to finally get these to play back then and still now. Already have some header-less streams sitting on my hdd. ;)


Let's just say I was really hoping you would. Even I have made some contributions to the scene!


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PostPosted: Wed Jan 05, 2022 7:30 am 

Joined: Thu Feb 23, 2017 10:39 am
Posts: 114
AlphaTwentyThree wrote:
Phew, headerless IMA ADPCM streams inside the *.v* files. I'm pretty much out - no idea how to construct a working IMA header.
If anyone wants to give it a shot, here's an example.


the excellent VGM stream authors provided me with this answer:

Quote:
It's just XBOX IMA but offsets must be in another file. .txth example:
codec = XBOX
channels = 2
sample_rate = 48000
start_offset = 0x1C65E8
num_samples = data_size


https://github.com/vgmstream/vgmstream/ ... oc/TXTH.md


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PostPosted: Wed Jan 05, 2022 11:43 am 

Joined: Sat Aug 09, 2014 11:21 am
Posts: 909
Hm, I might actually give this a try... thanks.
Only a workaround in my opinion as this will clutter up folders really quickly.


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PostPosted: Thu Jan 06, 2022 11:50 am 

Joined: Thu Feb 23, 2017 10:39 am
Posts: 114
AlphaTwentyThree wrote:
Hm, I might actually give this a try... thanks.
Only a workaround in my opinion as this will clutter up folders really quickly.


I agree, but apparently that's a solution quite liked, since it allows to store all sorts of data in the container.


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PostPosted: Thu Jan 06, 2022 11:14 pm 
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Joined: Mon Nov 23, 2020 6:01 pm
Posts: 133
If you have an example of one of these ".v" files I can have a look, if they're not too large. Hopefully they will contain all the info to make the file playable.

_________________
"You now stand on the cusp of two realities, about to leave all that you know behind. I have called many mortals here in ages past to call forth judgement and test the spirit in the hearts of men."


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PostPosted: Fri Jan 07, 2022 8:17 am 

Joined: Thu Feb 23, 2017 10:39 am
Posts: 114
AlphaTwentyThree wrote:
Phew, headerless IMA ADPCM streams inside the *.v* files. I'm pretty much out - no idea how to construct a working IMA header.
If anyone wants to give it a shot, here's an example.


Isn't one of them here?


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PostPosted: Fri Jan 07, 2022 12:00 pm 
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Joined: Mon Nov 23, 2020 6:01 pm
Posts: 133
Yeah, there's a .vbg sample above, but I wasn't sure if that was taken from a larger archive or whether that's just the file as it is in the folders.

_________________
"You now stand on the cusp of two realities, about to leave all that you know behind. I have called many mortals here in ages past to call forth judgement and test the spirit in the hearts of men."


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PostPosted: Sun Jul 24, 2022 8:50 pm 

Joined: Thu Feb 23, 2017 10:39 am
Posts: 114
No luck until now yes?


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