Hello! I'm trying to extract the audio from this game
Now, this game seems to use the same .audiopkg used in Area 51, which was made by the same studio.
I was able to extract those files from the .000 archive using watto game extractor.
This is where the the games differ, though: Whereas the Area-51 audio packages contain either mp3 or raw pcm audio,
both of which can be easily imported into audacity, the PC version of the Hobbit uses a format which can't, at least not that I can see.
Does anyone have an idea which audio audio format this could be and/or a program that can read it?
Two tidbits I think I do know:
- The game uses Miles Sound System. (mss32.dll can be found in the game's directory and MSS is referenced on the box.)
- Importing the raw data into Audacity using the VOX ADPCM codec results in something resembling
the in-game audio, if you turn down the volume and ignore the massive amount of noise.
Edit: Forgot to add a sample. Fixed now.