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PostPosted: Thu Dec 07, 2017 8:11 pm 

Joined: Fri Feb 03, 2017 8:47 pm
Posts: 20
I don't suppose anyone could uncompress a WWV file by chance?

I find it weird that Wild Tangent back in the days, used some kind of compressed format for every file in a game. That had to be a huge waste of CPU power.

Anyways, here is the WWV files: http://www.jeffmakesgames.com/misc/PolarBowler_WWV.zip [Nov 20th reupload]

I do notice in the heading of all 3 WWV files have roughly the same thing in it:

"WLD3.wav WildTangent 3D 300 Compressed and Patented
Converted by XtoWT: Thu May 08 12:22:47 2003"


Last edited by JeffMakesGames on Tue Nov 20, 2018 2:16 pm, edited 1 time in total.

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PostPosted: Fri Dec 08, 2017 6:51 am 

Joined: Fri Feb 03, 2017 8:47 pm
Posts: 20
Is this the right place to ask this? I feel like maybe I should have asked in the game archive section.


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PostPosted: Fri Dec 08, 2017 6:34 pm 
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Joined: Wed Jul 30, 2014 9:32 pm
Posts: 9459
Yes this is the correct section because it's audio data and not an archive or an unknown file/data. There is a START/BODY struct but in any case it's (unknown) audio data


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PostPosted: Fri Dec 08, 2017 7:37 pm 

Joined: Fri Feb 03, 2017 8:47 pm
Posts: 20
I feel like it's probably ogg vorbis or something. Maybe something similar to their WKZ format I once contacted you about.


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PostPosted: Sun Nov 04, 2018 2:03 pm 
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Joined: Tue Aug 02, 2016 7:46 am
Posts: 17
Good day. Does anyone know where to get that XtoWT converter?


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PostPosted: Sun Nov 04, 2018 9:18 pm 
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Joined: Sun Dec 27, 2015 10:22 pm
Posts: 76
These files are playable in the WT Viewer. I will provide a download link for it later, as I’ve been researching these formats too. You can play each one, record them playing with audacity and eventually export them as WAV. Unfortunately, there’s no way to figure these files out as they are both compressed and encypted. The main plan is to track down either a dev from the company or someone else that may have X to WT for model purposes.


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PostPosted: Mon Nov 05, 2018 12:22 pm 
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Joined: Tue Aug 02, 2016 7:46 am
Posts: 17
Some tools for WildTangent files (3d models?) https://github.com/diamondman/WTExtractor
May be it can help for researching sound format.


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PostPosted: Tue Nov 20, 2018 2:16 pm 

Joined: Fri Feb 03, 2017 8:47 pm
Posts: 20
I re-uploaded the WWV as I deleted the zip in error earlier. If anyone wants to try a whack at looking into it.

I note that in the header of each file is something like:

----------
WLD3.wav WildTangent 3D 300 Compressed and Patented
Converted by XtoWT: Thu May 08 12:20:24 2003
----------

A while back, Aluigi helped me with Blasterball 3 music, which used a WKZ extension. I don't know if it had similar data to WWV or not.


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PostPosted: Tue Dec 04, 2018 3:29 pm 

Joined: Fri Feb 03, 2017 8:47 pm
Posts: 20
Anexenaumoon wrote:
These files are playable in the WT Viewer. I will provide a download link for it later, as I’ve been researching these formats too. You can play each one, record them playing with audacity and eventually export them as WAV. Unfortunately, there’s no way to figure these files out as they are both compressed and encypted. The main plan is to track down either a dev from the company or someone else that may have X to WT for model purposes.


When is that download link? I would think that if you are able to play the WWV files, that it should be possible to extract the audio file within.


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