Free Game Research Forum | Official QuickBMS support | twitter @zenhax | SSL HTTPS://zenhax.com
It is currently Fri Nov 16, 2018 2:38 pm

All times are UTC

Post new topic  Reply to topic  [ 1 post ] 
Author Message
PostPosted: Sun Dec 24, 2017 4:13 pm 

Joined: Thu Dec 21, 2017 3:41 am
Posts: 1
Hi everyone,

This is my first post. I've been trying to help djneo on an NHL2K mod, and I retraced some of his steps and arrived here!

It started when I extracted the ISO with Wit, and then used aluigi's script to get quickbms to split up two files 0A and 0B into two folders full of .dat files.

Neo told me that several of them are audio files, because he got them to open and play (with low quality) in Audacity. So I retraced one of his old posts and discovered Sox, and when I tried using sox to convert them, but every time I got 'unable to read sample: unknown error."

Then I researched headerless .dat files, and saw that I could try and decipher them with a hex editor, so I downloaded HxD, and some of the files end with plain text like "e.n.g.l.i.s.h...i.f.f...f.r.e.n.c.h...i.f.f...g.e.r.m.a.n...i.f.f.." Others are just unreadable gobbledy-gook from start to finish.

Any help or guidance would be greatly appreciated! This all started when I messaged Neo out of the blue one day because a friend showed me his NHL2K Hockey Simulator mod. I love hockey and game design, so I couldn't resist. He gave me this task, and I'd prefer that I not fail at my first job XD


Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 1 post ] 

All times are UTC

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited