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PostPosted: Tue Jun 19, 2018 12:53 pm 

Joined: Fri Feb 16, 2018 11:26 am
Posts: 16
I just started to replay one of my favorite games of all time, the original Assassin's Creed that started the franchise. I have always wanted to get the sounds from weapons and even Altair's voice, but I just can't figure it out. The sounds are in .forge format, and when I extract them with Maki 1.2, I just get a lot of files that don't even have an extension. Please help... DecUbiSndGui doesn't work at all. I don't know how to extract/decompile these sounds, it's really been tough to get a hold of these sounds as little to no progress has been made... I uploaded a sample here: https://www.dropbox.com/s/jvehe2shbroia ... s.zip?dl=0
(Warning: Large file)


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PostPosted: Fri Jun 22, 2018 8:06 pm 

Joined: Fri Feb 16, 2018 11:26 am
Posts: 16
*bump* Any idea, anyone?


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PostPosted: Sat Jun 23, 2018 6:44 pm 

Joined: Fri Jun 23, 2017 5:55 pm
Posts: 54
Try looking up something called like; Assassin's Creed ARchive_neXt


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PostPosted: Sat Jun 23, 2018 9:17 pm 

Joined: Fri Feb 16, 2018 11:26 am
Posts: 16
Image
I get this whenever I open a sound within any StreamSounds .forge archive...


Last edited by Pepsee on Sun Jun 24, 2018 10:53 am, edited 1 time in total.

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PostPosted: Sat Jun 23, 2018 9:46 pm 

Joined: Fri Jun 23, 2017 5:55 pm
Posts: 54
Ok, so I tried using all the exisiting programs out there but it looks like it's not possible to extract audio files with none of them, only textures. Audio is probably possible with newer AC games since people spend more time developing the programs then from the older games.


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PostPosted: Sun Jun 24, 2018 12:44 am 

Joined: Tue Feb 02, 2016 2:35 am
Posts: 1094
i remember writing some script for the .forge format since ages ago, so i made said script available through my "script compendium" kind of thread

if you don't want to get through all the cancer that is my posts regarding that thread here's a link that might help you guys on a quest for getting anything out of these .forge files
http://zenhax.com/viewtopic.php?f=17&t=2826&start=20#p21465

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the number one killer is time
it destroys us all


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PostPosted: Sun Jun 24, 2018 10:53 am 

Joined: Fri Feb 16, 2018 11:26 am
Posts: 16
Thanks! It worked, but now I get files with no extension like these: Image
Their header looks like this: Image


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PostPosted: Sun Jun 24, 2018 3:12 pm 

Joined: Fri Jun 23, 2017 5:55 pm
Posts: 54
Yeah, these extracted Common_BAO files I got too. That's as far as I can personally go.


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PostPosted: Sun Jun 24, 2018 3:33 pm 

Joined: Tue Feb 02, 2016 2:35 am
Posts: 1094
well, i can straighten out the whole "no extension" issue if you wish
although i'm not very keen at starting over since right now - as far as newer Ubisoft games go - just about one file format is used in stored "forge" archives anyway

_________________
the number one killer is time
it destroys us all


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PostPosted: Sun Jun 24, 2018 7:55 pm 

Joined: Fri Feb 16, 2018 11:26 am
Posts: 16
AnonBaiter wrote:
well, i can straighten out the whole "no extension" issue if you wish
although i'm not very keen at starting over since right now - as far as newer Ubisoft games go - just about one file format is used in stored "forge" archives anyway


Well, I'd love to have the old sounds. If you can and want to, that'd be great!


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